The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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That's the way it should of been from the start. Myers is supposed to be that "shape" in the distance. This change also would help him disappear and and reappear somewhere else. When your up close you should be chasing not trying to get your power while the survivor is ducking around the rock that's right in front of you.
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Yesterday afternoon I had a 150% bonus for survivor but I couldn't find a match. Queued up for killer, got a game right away. Is it possible that the incentives are backwards at the moment?
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So did they just make Twins feel clunky and unfun to play again?
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Oh good another week of really bad queue times. I was looking forward to being able to play the game again.
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I'm guessing the Finisher Mori is being added to help push new ones when you start selling them in the store, but please don't ruin the flow of the game with them. It'll be just like the MK finishers where everyone is just bored of them and they start feeling like a waste of time. Leave them the way they are it makes them…
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It's a cool idea and very thematic, but one hook state does not have the same value as a death. The cost would have to be much bigger.
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This is also happening on ps5
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Nevermind. I'm just dumb. Eventhough I would read L2 I would kept pressing R2.
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Their whole power revolves around deep wound. So they are the only killer that is not allowed to use their power at all if they want to play around survivors with MTF.
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So why punish Legion so much?
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Same thing is happening on playstation
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There's always No Mither. If the killer knows for sure you're getting up, they'll put you on a hook.
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I would just be happy if the pallet hit box wasn't the size of a bus. I got hit once from around the corner
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If I see a TTV or a YT I'll leave the lobby. They tend to be some of the worst people. Especially when they don't get their way.
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It's a XP bonus not blood points.
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When it came to nurse I needed to play nothing but her for a month. I have no idea on how anyone on console could play Trickster.
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I was gonna say the same. Leatherface took care of the snowman and the survivor all at once. I played nothing but him through the event last year.
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I'd like to see balanced maps
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So killers are now losing the pressure they get by forcing another teammate off the gen to pick up the downed survivor and they are now placed in a no win situation at pallets when others are around. You either pick up and they get the pallet stun save or the downed survivor gets up.
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Try putting in the dashes
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Oh you mean like 99ing the doors so you can eliminate EGC
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How can you when the unhooked will body block the one that did the unhook. A Body blocking survivor tells me you are ready to get back into the game, so deal with the consequences. That being said I think this change is good and will help some, but it will punish the killers that are trying to play "nice" and go fo the one…
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Are you kidding. It will be nice to have 4 perk slots again. The bloodpoint gain was so much the draw of bbq I'm using it on Pyramid head and forcing the 4 stacks instead of using the cages
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I'm on PS4 so I didn't even get stage 2.
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I miss Evolve.😞
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I don't think people truly think that but with all the resources they put into cosmetics they could move that time and money into fixing the game. Back on topic there will alway be people that will just camp and tunnel, but the rise of it happening does tell about the state of the game. There is way to fix things but it…
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You can barely hear an injured Bill during chase, and he's noisy as hell. It needs to be turned down just a little.
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Under normal conditions you can hear an Injured Bill up to a mile away. :) I once had an Injured Bill ask me how I knew he was in a locker twice, then he called me a hacker
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Thanks for letting me know.
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@MandyTalk do you know if the game's new file structure for faster downloads might help out with all the game freezes?
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Freezing has been happening a lot lately. On killer side it now happens right before a head on and when a surviver uses a styptic. I'm guessing it's a status problem again.
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Remember this when you are all at the exit waiting to teabag the killer. It's wasting everybody's time
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Not all but most TTV are just toxic, cry baby, attention seeking ######. If I see a TTV i'm out.
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Thanks. That what I thought it meant. And yeah I did see during a chase.
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It looked like you got use out of it when he got stuck on all that machinery. You just didn't like the result
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It's now more than just the hook and unhooke. I'm now getting just random freezes.
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How many exploits.. Oops... I meant techs do survivors have? Let killers have one.
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I think killers are dropping out. This is my own experience so take it for what it is. I have been playing since 2018 when Playstation gave the game out for free. In the evenings Killer is instant and survivor would take about 10 to 15 minutes. When I had a chance to play during the day survivor queue during the day was…
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I'm using Hex Plaything, so that might be what's causing the freezing on hooks.
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Seems like the freeze on hook and unhooks are back on PS4
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Were the unlockable mask added days, weeks, or months after the release of Leatherface? If so they were free If they came with it, you payed for them and the extra gameplay that the masks added. They were not free. Removing the masks was the correct choice, but they are still removing something you payed for.
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Have you seen Midwich lately. Something changed there.
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We didn't get them for free. They only come with Leatherface when you pay for it. Then we just had to go through the extra step to unlock them.
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They are either baby killers or people that would just like to play the game instead of a overpriced Barbie simulator
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Well you sure did imply it. It's funny how you changed the subject when I asked you to show me proof.
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@Marigoria here. Should I show some examples how the game is "killer sided" by showing really extreme situations? @Munqaxus if anything, that chart shows things are balanced. 2 kills 2 escapes on average. And this has been my experience since SBMM
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@Marigoria I do play solo survivor and it is usually a very fun and stress free time. I'd play it more but I don't want to wait ten minutes for a game when killer is instant(wonder why that could be). Also I still waiting for you to show us your proof that the game is killer sided
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Yes please show us some examples. I here a lot of survivor complaints but never any real proof. Oh and camping and tunneling are not examples, because there are plenty of ways for survivors deal with them.
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Then how explain how this is fair. https://www.reddit.com/r/deadbydaylight/comments/rclrpu/snowmen_make_good_body_blockers/
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It's also an awesome shield against chainsaws.