RexFulgur

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RexFulgur
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  • DCing can really hurt survivors. If you have a 4 man SWF: 1 medic, 1 toxic loser with a flashlight, 1 M1 Warrior, and 1 looper, if any of those people lose Internet connection, that's a bully fail about to happen. Even if it isn't a SWF group, 1 man down with no intel over your team's action will severely hurt the game.
  • I don't think you should be rewarded for playing hide-and-seek all game. It doesn't encourage you to face the killer. There's less of an incentive to get better and you'll be a burden on your team by playing immersed all game and by not doing generators.
  • Disgusting list of demands. You'll kill the game this way? NERF NURSE? Get good! Nerf Billy t0o oVerPoWerEd!!! Just get skill and pallet loop him! NERF BUBBA? Please get out of brown ranks before you start commenting your game breaking ideas. As if killer is bad enough. You don't even know what it's like to be a red rank…
  • The counterplay to Spirit is not to run when she is phase walking. She sees scratch marks when phasing. Also, if you need to run, place down a pallet preemptively. Not only that but you can also hear her footsteps. If you can't see that as counterplay then watch TrU3T4lent and stop complaining about killers needing…
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