Comments
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Is BHVR planning on enhancing some of the visuals further before the release because some animations, while they look nice are bit janky and broken in few areas and stuff like the hair doesn't look that impressive how they just copy pasted bits of hair in front of the face so you can still see a bit of her face on the…
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It's just more creative and funny and entertaining.
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A fall has to be greater than the highest point on hill tiles also, for great height challenges.
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I guess now we have a text boox example to showcase what not to do now lol
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Ohhh thanks. I had no idea I shouldn't be in the way, in the center.
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I noticed very recently that I got the twitch shirt as well.
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It is a horror game in the beginning, when you start to play but over time, all the "this is ######### bull ##########" moments are the things making it not be scary anymore - and there's plenty of those in this game.
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Every day it's different. Always has been for me. One day you have loads of fun and fair games for both sides and next day, 0 of them.
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Yeah I don't use them on survivor as they look silly. I don't like them on hooks either, would be cooler if there was another way to decorate your presence than having hook christmas ornaments but I'll at least use actually fitting charm like horse head or something creepy. Not the key-chain looking ones.
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I love labyrinths!
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There's been many times when a killer might seem sus like MAYBE wallhack without a suitable perk for all the info they're getting. Nothing conclusive, but blatant obvious cheats? Just two times I think. Luckily. Instant heals and other one did a funny DBD escape speedrun.
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Twins because it's just going to be camping all game every time and I already hate l4d2 jockeys from the bottom of my heart.
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Interesting idea. Gotta try some time :)
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Suppose it was just frustration when you might seem suspicious to them at first. I'm not convinced by this though, I tried that addon once and I gotta say it's just incredibly useless. You'd be able to hear the moans and grass and footsteps to know where the player is anyway. You have to stand like right next to the…
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Don't remember how much. Just quickly spending for random crap after each game to not exceed 1m
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Instant mori.
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If it means I'd have longer queues, I would gladly take it in expense of not having to face these 3% of playerbase consisting of edgelord -rep farmer trolls who just throw games in order to be as provokative and annoying as they can. Unfortunately they're often backed up by these forum circlejerks though.
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Yeah I feel like I have been experiencing more disconnects on BHVR / EAC end and game crashing out of nowhere.
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I wish I did, but I'm such a good sport by default.
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I imagine it's something BHVR can see while doing investigations or something. I'll always use it and comment something whenever I come across good sport teammates and killers.
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I just want to correct the fact that it isn't vague at all. If you play with some proper headphones, you can tell exactly where she is with almost 100% precision atm.
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Wraith is as interesting as a stick
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The only game with decent settings menu is the Source engine games where you can actually type any sensitivity you want into the number box next to the slider. Half Life 2 has taught so much for gaming industry yet they still haven't grasped how to do settings? Why not simply add that? It's so disappointing when I try new…
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I love the idea of a killer you should avoid looking, like opposite of Ghostface. I have played quite a lot of slender on g-mod back in the days and I did like the way you could move really fast or turn invisible whenever humen aren't looking and the more they look the more they're affected by you. It felt really scary and…
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I always use shadowborn so that I don't have to suffer from atrocious unplayable binoculars vision. Shame that I'll have to be limited to 3 perk slots.
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It doesn't feel that confusing. After you've actually played on it a few times you'll memorize the layout and some totem and generator spawns and it feels pretty survivor sided considering how easy it is to peacefully do generators without a threat. As a killer, it's feels really difficult to protect generators and you…
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I'm more looking forward to visual update than rework. I don't personally see anything wrong with it as survivor/killer. Not every map has to be same as everything else. It's just fun. But what really bothers me is how they keep degrading visuals in other maps, especially Haddonfield like the grass and decals and trees.…
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Ever since they switched to this new system, honestly more than 95% of my games have been just really unfun and #########. The matchmaking was already so bad, how did they manage to make it even worse? Just feel like taking breaks from playing this more frequently, thanks to these killers. Toxic and casual players should have…
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The game punishes you buy putting you against the most toxic garbage people it can find and just waits for you to dc like it's sentient and feels good that you get a penalty.
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The amount of new content they push feels so rapid, like every week there's a new killer or I am just getting old lol. There's so many perks and characters in the game now, I think it's time to focus on quality of life changes like actual graphic options like every other game does it. Let console users change settings too…
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What exactly makes you think stretching makes something look better?... It looks ugly af + with the nvidia freestyle clarity mask at 700% and playing with low graphics and gamma? That ######### so ugly.
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Yes. All the ways people think they're right when they're incredibly wrong, just people circlejerking for devs and it's even worse after you read any of that after bunch of insanely annoying games too.
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Yeah I purposefully avoid playing killer or survivor too because I rank up too much and too easily.
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There's wayyyyy too many items to be ever used and we get so many bloodpoints and extra bloodpoint events and the ultra super duper rare op items are way too common. Yeah it would be a great change.
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You were clearly too late with the pallet drop tho
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Make the game to check if it's a deathslinger when the match loads. If it is, they get disconnected and 24h matchmaking ban.
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It's completely fair, I only do it if the killer is ass.
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Noticed that too when in lobbies as trickster, used to be able to see his winking well but now he's moved way too much to the right.
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I wonder if this is some regional issue? I think I have 'bout 2k hours by now and I've identified only 2-3 cheaters.
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Something really creepy and intimidating. But fun.
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"Hmmm... why can I see that spirit whenever a generator lights up?..."
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Killer perks
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I always thought of her as that kind of bad girl who hangs around bad boys and tags places and runs away from police and #########. Just based on that city skater girl appearance and perk descriptions, like she would totally punch people in the face.
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Dwight is supposed to be that scared uwu boi but he's always the one teabagging and clicking flashlights. Neas and Davids are supposed to be those tough guys but they're the ones who sneak behind things thinking you haven't spotted them yet.
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C:\Program Files (x86)\Steam\steamapps\common\Dead by Daylight\DeadByDaylight\Content\UI
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It's very stupid also when I manage to do nothing the whole game except get destroyed and tunneled sometimes, yet the game then rewards me with rank up to get even harder killers to go against. That makes no sense.
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I'm not sure what's going on, but I simply cannot get any teachable perks atm. I got one once but I've been doing level 50 bloodwebs since and prestiged and have never seen another teachable.
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Always tanks cpu and gpu to 95°C. Only problem is that the keyboard gets really hot to hold fingers on.
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I like unique maps. They have so much more potential with interesting plays than having same layout on every map. Looking forward to trying out my killers on it once mobile phone users can run the map again.
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I have wondered this too and I've been so mad about the system like that makes no sense at all, how am I supposed to blind someone if it's like this it's so #########? I've heard it's been even more atrocious being the way I would have expected from it and that's why it has to be like how it is now. You just have to learn…