The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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What killers do you camp with?
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If I am being honest, when I play on Xbox, every other game I'm in is either normal or we lose one to two people from DCing. It is starting to become ridiculous. Plus, people kill themselves super quickly on the hook to leave and its like really, the heck is wrong with you, we were about to come get you. One time three…
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@TheBean To also add to my statement, it will take quite a bit of time for BHVR to actually implement any changes to the perk itself unless there is a very high demand for it. Sometimes they do make changes on their own, but even then the wait could be a long period of time.
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@TheBean I get what you are saying and it would be nice honestly for the double BP a match. However, its been like this for the longest time now, and many killers I have come across use it as a legitimate crutch to kill the survivors as fast as possible. Especially with camping, and if they down the person who was taken…
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I mean sure, we can be positive and be happy for the people that have wanted to get it who don't have leatherface, but overall the perk is overused and overrated because of how often it is used. Plus, since it is considered by some to be a meta perk, just seeing a killer nearly every single game is becoming very stale and…
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Actually, I would like to make a suggestion that might add another level of fun and tactics depending on what could be fair and balanced out for it. I think what would be very neat is having the plague to breathe in, sucking down the incense that emits out from her profane censer, like charging up with it like she does…
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You aren't wrong in saying that it takes quite a bit a of time to redesign/rework characters and/or perks. However, one thing that can be implemented quickly is statistics. Statistics of a character or perk can be changes that could be a significant balance change; sometimes more than an actual rework itself. Although…
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I can see where you are coming from, and I do understand the point you are trying to make. However, in the event something gets changed(Whether a Nerf or buff), hasn't ended to well for certain perks that killers and survivors use. Heck, you can make the argument that some killers could just use add-on's and do well…
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Huntress, plague and spirit are killers that I enjoy their backstory's too. Truly well thought out, giving a sense of dread and emotion into each origin as well as a sense of sympathy I give them for how they turned into what they are now. David, Jane and Caludette have a sense of strong character to them from their own…
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Honestly I would laugh my butt off if the added Sgt. Johnson from the halo franchise as a survivor on Xbox for DBD. XD
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I honestly agree with you on most of what you mentioned, especially since if one is using Detectives Hunch, as it can help with locating any totems within a certain range. However, I will say that one thing I do have to mention that @TangledNoodles brought up as a good point, is that people who use any type of killer have…
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I do agree with your statement. Honestly I just wish killers would actually add thrill to the matches instead of just making it bland with tunneling and camping, because in the end it gets boring going through it over and over again. When I play killer, I make sure to add thrilling chases and bring a sense of fairness to…
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From someone like myself who plays DBD on Xbox, I can tell you that is almost accurate on Xbox from what you described. However, a few major differences is the amount of people who use Freddy, consistently Tunnel, camp and just straight up transition you into the dream world instantly as soon as you're unhooked and leave…