The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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for me either im never slugged or i bleed out in my games
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still it shouldn't be useless either. its already countered by not going through pallets, tm8s throwing all of the pallets, iron grasp ect
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if youve ever used power struggle you know it needs buffed
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well right now its extremely useless so its better for them to buff it and it be a good perk then a crap perk
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the thing is everyone would abuse it and dbd would go from having fun moments to ball-dripping sweat meta perks. maybe they could lower the level that teachables start appearing but i dont like 6 perks
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no how it would work is its 100% recovery to wiggle, but up to a max of 50%. so if u recover 99% you still only get 50% wiggle sorry for the confusion
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i think 6 perks is way too much bc you can run 6 meta perks while 4 makes you choose. 4 is supposed to be limiting. i like the trinket slots tho
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Perk: body guard You know the dangers others have to face, and you will do anything to protect them When within 2/4/8 meters of an injured survivor in a chase, Body Guard activates. While active, press the Active Ability button to dash backwards, stunning the killer for 3 seconds. Causes the Exhausted effect for 60/50/40…
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I like the idea just the perks are very underwhelming. I also posted a survivor concept in here if you want to see it, but everyone was saying the perks were wonky
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I feel camaraderie needs a reqork anyway and this does way more than camaraderie but it doesn't matter its not going in the game anyway lol
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Nevermind, I understand what you meant and yes, that makes sense
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How i think of this situation is now you can't get an unhook, and now 2 survivirs are pressured instead of one
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Ohhh, I have one interesting one Perk: Body guard. Anyone who comes between you or your friend's way will be punished. While running, press the Active Ability button to dart backward. If the killer is in range, stun the killer for 3 seconds. Causes the Exhausted status effect for 60/50/40 Seconds. Body Guard cannot be used…