SexArcana

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SexArcana
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  • This can be closed as a Technical Issue now, but I'd wait until the next release of mesa when it "officially" gets fixed since not everybody has the ability to use source packages. It was a mesa bug as I suspected in the last post. For anyone else experiencing the issue, switch to mesa-git for the time being until it's…
  • Yeah this appears to be a very specific bug targeting Radeon systems. Weird thing was that the game was working just fine until around midnight the 23rd. As I've said it's not a driver or kernel issue, I've tried rolling back both to no avail. The only package that I haven't checked is mesa (which I upgraded on the 22nd)…
  • Update: Bug appears to be exclusive to AMD processors/gpus. After attempting to reproduce the bug again on my gentoo machine I found that the crash happened for a completely different reason entirely (being that my installation was horrifically misconfigured and EVERYTHING on the system was using extremely high resources).…
  • I personally don't really like looping, I prefer being able to make high investment plays where I can immediately disappear, and that's what I make my build around most of the time. I'd like to see a new way to throw off the killer in a chase other than blinding/stunning, which is part of why I really like Chemical Trap in…
  • I'm having a separate issue where the game itself actually fills memory on a few of my systems, not the steamwebhelper process. From what I know the steamwebhelper thing is a known issue in steam caused by a large number of factors including the overlay and client library that used to be fixable with the --no-browser flag…
  • Em ingles, por favor. Informacao de error em portuguesa esta https://forums.bhvr.com/dead-by-daylight/categories/bug-reports-pt. Side note: I am no longer able to recognize Portuguese from Spanish. My avo is probably crying.
  • I'm having the same issue on Arch, the game hangs after around 8GB eats up over 12GB of Memory before earlyoom eventually kills it. I've tried multiple different versions of Proton, running the game with and without a predownloaded shader cache, nothing does anything. I get to campfire and after around 20-30 seconds it…
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