As of currently. attempting to run Dead by Daylight under Proton will result in a memory leak in DeadByDaylight-Win64-Shipping, gradually increasing far past the amount the game should be allocated and reaching upwards of 12GB before either being interrupted or hanging the system, forcing a shutdown. I have been able to reproduce the issue on multiple, differently-configured Linux systems, including:
My ASUS G15 ROG Strix Advantage Edition: Running 6.4.11-arch2-1 with both Mesa RADV (lib32-vulkan-radeon) and AMD Open (lib32-amdvlk) drivers. Memory leak.
My Steam Deck: Running OOTB up-to-date SteamOS with no modifications. Memory leak.
My Personal Computer (Intel i7-8700k, NVidia Geforce GTX 1070Ti): Running 6.4.11-gentoo-x86_64 with NVidia Proprietary (nvidia-drivers) drivers. Memory leak.
I have attempted using multiple different builds of Proton on each device, including Proton 7.0-6, 8.0-3, and Proton Experimental 8.0-20230817. I've even attempted using aftermarket Proton versions such as Proton-GE 8-11. All of them result in the same issue: a memory leak.
This only started happening this morning, without updating any packages or reconfiguring any of my systems. All tests were performed once without touching any of the system packages managers, and once after updating to the latest packages, and all resulted in the same conclusion: a memory leak.