The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The weirdest thing right now is that you are stuck in place for the animation, while the dog is still doing his dragging. So you don't even shoo the dog away, but instead wave the air next to a dog that is biting someones arm off…
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Yes please. Some killers screw the proxy camping and give you anticamp constantly. And then when you are at 90% a teammate comes by and exchanges. Which is nice of them, don't get me wrong… but, you know. Them knowing about my anticamp, taking a hit for me later might be more helpful.
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I noticed that too. But while actually testing it, I recognised that the animation just "freezes" for half a second when letting go of W/A/S/D. Short video example: https://youtu.be/aRgK6jKRZao
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Exacly the same happened to me today. I think, it even is the same locker on Ormond! The Feng didn't seem to notice anything unusual. Or she just didn't pay attention, who knows. My locker-perks did work, built to last activated. Pressing space (with and without Shift) didn't work obviously. I played one more game after…