The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I guess entitled people are still entitled no matter how easy you make the mode.
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When will they add Ghostface to 2v8 so I can teabag five Survivors back when they all are teabagging me behind a pallet and we can all have a fun little dance party together? :(
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We don't need more God Pallets in 1v4, some of the maps have enough of those already. We could arguably need more weak pallets to help chain loops, but we do not need more God or Strong pallets. Or god/strong windows for that matter.
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Easy fix: you shouldn't be able to self-unhook unless you're running perks like Deli, Up the Ante, or Slippery Meat. Just make that fix, and now the issue solves itself.
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It is so, so refreshing to hear someone else say this, I have always said it. Map traversal and movement isn't everything. Every Killer can control a map, some just do it in different ways. Ghostie's version isn't map traversal, it's not knowing where he might BE. Not being able to be found and thus not knowing where he…
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This is part of it, I think Reveal is too sensitive and also too harsh. You NEED to keep Shroud up as much as possible; Reveal itself is not the issue, it's the fact it's so sensitive you can't keep Shroud up reliably without addons like Walleye's. It's too severe a punishment for what it is. It only seems to work if you…
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Any amount of BP is not enough because the draw of the mode isn't, and never will be, 8 Survivors at once.
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Houndmaster looks kinda fun as what I call a Modified M1, or an M1+ - a Killer that is basically M1 but has some element of their kit that makes them slightly M2. Since I main M1s and Modified M1s, she looks like she could be right up my alley - not to complex a kit, but has basically all she needs to succeed. The dog's…
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And they are all playing like they have to win the $5 Subway gift card.
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I know you're trolling, but if you think Killer is too easy? Well, M1s and older Killers without antiloop abilities or mobility are here for you. They actually have to chase and strategize with what they have. That's sometimes quite challenging. Trying to win the game with a more limited kit is interesting and tough, and…
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As Survivor it's these: Flashlight use. I can't aim a beamer to save my life, literally. I think I've maybe gotten about four flashlight blinds in two years and all of them were at pallets or on AFK Killers, or friendly ones helping me do challenges. If I need to blind for a challenge I just throw on Blast Mine and hope…
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It's probably a SWF who a) is salty they didn't get an M1 Killer they can easily loop on Gideon (as their setup implies they wanted to do), b) does not like Trickster. They happened to be unlucky and got Gideon which isn't that bad a map for Trickster.
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edit: a mistype
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Well, I don't hate 2v8. I am just extremely, extremely disappointed with it. :( And @BlackRose89 There's literally already people, entitled people on both sides of the aisle, on these very forums asking for it to be extended longer so they can get easy wins while everyone else suffers.
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I think this person rarely plays Killer, judging by their post history.
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Not to be rude but you are wrong. Simply look at who is getting upvoted here more. It's not you or anyone else who wants the mode to stay being upvoted. It's everyone who wants the normal game back. Let it go. The mode is not good for the game, and should never have been two weeks. We have tried this twice now. It doesn't…
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That… that has nothing to do with 2v8. You can't bring slowdown in 2v8. Unfortunately. The queues are not long because of Killers "playing scummy", the queues are long because of everyone wanting to play Killer with a friend which is the only ACTUAL appeal of the mode. It sure isn't the lacklustre Survivor side gameplay……
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It's certainly nice for gaining BP as Surv. The problem is, the mode is really only fun as Surv because if half of the team has half a brain, the wins are free since Survivors got extra buffed and Killers got slight nerfs this time.
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I know for a fact I am not playing DBD at all right now. The mode is a snooze, and it's literally impacting the rest of the game. Literally, just make it its own game. It shouldn't be a mode, let alone permanent. The people who like it are mostly Survivors seeking easier wins and people who want the easiest possible…
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Turbobuff him and make him and Legion the only two that can duo with themselves. Just do it BHVR. Would instantly redeem this boring and soulless mode.
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Guide is actually more overtuned than Escapist, Escapist is fine. Guide is broken with the catchup mechanic because it can NEGATE the catchup mechanic for Killer, plus stacks with it and toolboxes for Survivor.
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You already get it for two weeks. Just like last time after the extension. The rest of us want our normal queue times back so we can enjoy the game with all the perks, maps and other 30ish Killers we paid for. It doesn't need an extension, it needs to remain limited. The game cannot handle it.
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I'm really sorry to say this, but both times this event has happened have proven why it never can be permanent - because the queues legitimately cannot handle it, no matter how many things they add to entice Survivors to play. The Survivor gameplay is just that boring.
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Maybe they legit can't win Survivor games any other way than in 2v8. They literally need to win as Survivor, or the game isn't fun to them. It's a pretty sad state of affairs when the ONLY fun you can have, as either side, is predicated exclusively on winning…
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This is kinda my issue with it. It's the casual mode, but the Survivors I get don't treat it as casual. Nor do the Killers I get. It is genrushing, looping the broken extra strong tiles and pallets you can rebuild, and the sweatiest combination of tunnelling Blights and slug Billies nearly every round for me. It is…
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Oh, you think every Ghostface wears the default skin… That's kind of adorable, most serious ones don't. :)
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I'm playing with 8 friends on Comms. Yes, it is that easy. It happens for me. OFTEN. I fully respect your opinion and experience, now please respect mine as valid, too.
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I don't find that tense, I just find it annoying.
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I genuinely don't understand people who play Twins that way, why wouldn't you just go for fun cool snipes with Victor or something?
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I every so often go back into training mode and let myself lose more by "throwing games" to sharpen my skills. Basically, that would mean I try to win with my power only, not just my perks and addons. I give them a game but I'm not trying very hard, so if they win, cool - free win for them, no pressure while I practice and…
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It happens after about… 2 minutes I believe, kicking with a penalty. And I have not heard of ANYONE AFKing as Killer in 2v8 to be malicious on purpose, I think people really are just that bored of waiting in Queue, they get up and by the time they are ready the game is half over because these matches last so short it's…
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This. This is ultimately the problem. Too many people not actually playing both sides equally enough to see the real, serious issues the game has and why NEITHER side is fully braindead EZ mode as so many claim. It's a self-report if you say one side is EZ mode, though I will say I think SOME perks on both sides do…
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OK but the mental image of this is pretty funny, you have to admit.
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The more chill mode attracts newer more chill less experienced players? Not surprising. The more experienced Survs stopped playing due to boredom from it feeling too easy to win, leaving only the ones who want to chill and vibe. The Killers left have dealt with the tougher Survs already, learned the game mode better, and…
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OH ok, my bad. Misread. :)
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Fair enough, your opinion here is valid and I see what you mean now.
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"You don't have much time to be fun." And that's ultimately why I don't like this mode. I genuinely hate having to play as if I MUST slug, tunnel, camp, and do every trick in the book JUST to get a single kill of eight. It's not fun, and not engaging, and stresses me out. I don't understand what people SEE in this mode,…
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Because it isn't worth it to wait 20 minutes for a stripped down 6 minute round of DBD that you are likely to lose if you try to play nice. Can't wait for it to go so we don't have hideous queue times across both modes.
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This is kinda why 2v8 can't be permanent and why I think it's DOA. You need double the Killers, and you can play with friends, so more people are waiting longer for the chance to do that. Meanwhile they turbobuffed Surv side AND gave incentives AND the mode is absolute easy peasy mode for Survs as long as you have at least…
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From what I have seen here you tend to post a bit more Survivor-sided takes. Nothing wrong with that, but that could explain why you aren't understanding where I am coming from. The point is the role is not popular because there is nothing new in it for Survivors to do even in 1v4, once you understand team tactics and how…
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If you are getting humiliated with M1s, consider different perks or consider that you may be at the wrong MMR. Allowing yourself to pull back and lose sometimes will keep you from always getting the strongest teams every time.
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I have noticed a lot more lag lately, to be fair…
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Please stop pinging me, I genuinely do not care. Didn't read your post either. You just want to argue.
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Survivors are the strongest Killer in 2v8.
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To be fair if the Ghostface in question has checkspotters, and he's any smart? He uses Shroud to hide his red stain. You can't checkspot a stain you can't see.
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Arguably, when you go against skilled enough Survs as ANY Killer, you will start to see the weaknesses of ANY Killer. This isn't just a Wraith thing. I will also add because others are stating this: There is no such thing as "just an M1 Killer". Every Killer has a power. The power can be countered in various ways, but they…
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I'm glad there's a dedicated fanbase for this game mode. I'm just not in it. If it becomes the permanent mode and these queues stay THIS abysmal, I will likely not have much choice than to drop DBD until queues stabilize. I do not wanna wait 20 minutes for a game. This should probably be its own separate game, not a…
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This is also incidentally why the incentive is always on Survivor in 1v4. It has nothing to do with the Survivor experience being bad or "Killers being too strong". It's just that Killer is, always will be, and always has been MORE fun than Survivor period, barring one point in the far distant past when Survivors were in…
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This is basically how I feel. There's no real tension as Survivor and it feels too stressful to play casually as Killer. Not sure I have ever had a win, at least at the… ONE, that's it one, Killer I like and am interested in playing in this mode. There just is not anything here for me. I prefer 1v4.
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I actually think the version of WoO basekit added for Scout here is perfect and should be how REAL WoO works. Why do you need EVERY SINGLE RESOURCE highlighted? How does that help you improve? Make WoO operate like this, so people actually have to learn and plan instead of autopiloting to Yellow.