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Comments
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I don't play as much as I used to because of college so I enjoy playing survivor more than killer.I don't see why I should be forced to play killer in a game I purchased because of a upcoming change. Especially when killers have the luxury of getting enough BP to the point where they don't have to switch to survivors to…
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I did think about ace in the hole today and with the new system the perk still only has 1 functional role and that's for playing a loot goblin build. Taking ace in the hole with good add-ons is never worth it considering you're essentially making those 2 add-ons a perk and no 2 add-on combos I can think of are worth it.…
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Great perk on her if you plan on having a more chase orientated build on Plague rather than Gatekeeper Build. Game plan would be to run BBQ,Thano,Blood,Echo and Pop. Helps you snowball quickly.
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I mean from your description it sounds like you were facing a bad huntress or just severely outplayed her. I don't think she needs any buffs at all, that is a example of healthy counter-play in which you outplayed her. She assumed you would drop the pallet and if you did, she would get a hatchet hit in but you never did…
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Yeah I was going with buckle up but I never use it so I have no idea how the coloring is but yeah it could work like that, sounds reasonable and the range can vary, I'm sure if it was implemented the devs could find the sweet spot for the range. Also a good idea, I would assume that once a hook has been sabotaged…
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I agree it can't be buffed a lot but a 5% increase on it's tier 3 version and a 2 meter increase on it's radius wouldn't be broken. It saves 2.7 seconds as someone corrected me earlier so it going to like 3.2 seconds isn't game changing but the amount of times I play with a friend and they're at 95% wiggle meter before…
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I completely understand that it can take 2 people body blocking to stop a hook that's why I use Mettle of Man to get my procs and then I can take 2 hits with it to try saving someone (usually death hook) by baiting killers into swings or even getting hit to slow them down but even through 2 hits and a deadhard (Killer…
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Maybe I've been unlucky but after the third missed swing they just go for the hook instead and usually get it even after body blocking and taking a hit, that's what I find frustrating is that I feel like it's so close to working but rarely does even with so much effort put into it.
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A killer is oppressive when they can capitalize on a single mistake and start to snowball the game from there, making a mistake against almost any killer guarantees a hit which is the usual reward for capitalizing on a mistake. Billy may chainsaw you but the degree of mistake made by that compared to an M1 is significantly…
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If we take a standard short side and long side loop with a pallet, you'll get at most 2 loops in before having to thrown down the pallet or dying because of the increased lunge range. So Oni will just eat that pallet in a second, forcing you to try getting to another pallet in less than 5 seconds, that's if the Oni doesn't…
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All info from Myer's was gathered from the wiki, his lunge range is only increased by 0.1 seconds when compared to his tier 2 version. Tier 2 is a 0.5 second lunge and Tier 3 is a 0.6 second lunge.
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I don't watch any survivor friendly streamer,mostly because I don't know of any. I watch Scottjund and Otz and it's very apparent that Oni is able to snowball a game into his favor off of a single hit within a minute of the game. Which is kinda the definition of overpowered, being able to control the game in less than a…
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I don't know what world you're living in to say Billy's chainsaw is easier to control than Oni's ability. Also Billy's chainsaw has significant downsides to it when comparing it to the Oni's ability. Bumping into a wall temporarily stuns you and you stop chainsawing, the chainsaw hit is a lot harder to land than the Oni's…
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https://www.youtube.com/watch?v=-xUd5opqtGM Here's a video of ScottJund (popular youtuber and streamer of DBD) playing on what is probably the worst map for Oni early game. He also doesn't even get a hit until the first minute of the game, so there isn't a god loop but he had no momentum for the first minute and 10 seconds…
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Kinda weird when I just got 180'd today, on the other side of a crate as he charges forward, maybe it was a 160 because of the angle but it's pretty ridiculous regardless. It makes almost any loop impossible to survive without wasting a pallet that he breaks within a second. So if that's the game plan then you'll screw…
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I've seen a lot of Oni play, personally don't own him but I've seen Demon strike hit more than miss by a significant margin. Of course this might vary but I watch Scott and Otz a lot and they don't have a problem landing the Demon strike.
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I mean you provide no evidence other than your word man, that's not really enough proof. Also yeah you can extend a chase for a while and deny him a hit but you'll also eat through all of the pallets very quickly leaving the end game to be very dangerous. Also running pallet to pallet will eventually lead the chased…
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Yes like billy I do move around corners, the issue is he can 180 and attack unlike Billy. So even if I cut a corner to try to evade him, he's very likely to still hit me. Dropping pallets early is great if you get to one before he shows up, but early enough into the game and you'll endanger your team when there aren't any…
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I was assuming 1 mistake per survivor but in a scenario like this one, if that first person didn't hit the events wouldn't have transpired but if that's not a good scenario where a survivor makes a mistake that leads to everyone losing then fair enough. To say though that a killer making 1 mistake causes a loss is a bit…
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Well if every map has a god loop I can take that advice seriously but not many maps do and ontop of that other m1 killers also need to deal with the god loop. Without a good killer showing a god loop though I can only assume the extreme outliers like Rancid Abattior,Coal Tower,etc as other loops may not be handled well by…
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I mean people have agreed with me, offered suggestions and stuff. You're the only one whining about me. Maybe it's you who needs to move on or offer why I'm wrong with numbers,etc.
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I'm glad that you're happy with him and you feel he's very fun to play against. I don't feel that way for a multitude of reasons listed throughout this discussion. I've given information about him and how I think his stats are unfair when comparing them to a similar killer.
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Considering I've seen games end in a minute against Oni, there are games that end within the first minute, 2 quick hits from 2 different survivors and then Oni using his power is able to down the other 2 healthy survivors very quickly and end the game from there. That's from my experience in rank 4 right now.
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I'm sorry to say but I can't believe you when you say a god loop takes 2-3 minutes of a killers time, if you can provide video evidence of a good killer who gets run through these loops then I'll concede that a god loop can stop this killer from snowballing into a win. I find it a lot more likely that Oni will get a hit…
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You can loop an M1 killer for quite some time but most of the time a hit is bound to happen within the first minute of the match, also bloodlust exists to ensure a hit even if it does take 45 seconds. I don't agree with demon strike being clunky, on console sure but on PC his demon strike is incredibly deadly,especially…
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Oni just has options when it comes to getting his power but I agree hitting someone and then heading elsewhere is the best way to get his power up. Leaves a survivor who needs healing and the Oni needs only one other hit to have his power and snowball. Saying he takes half the game to get 2 hits though is hyperbolic as…
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Very true and the same can be said about survivors. It all depends on the severity of the mistake but 1 mistake shouldn't end a game before it's been a minute.
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If I want to use my time to give feedback about a game I enjoy I will.I feel that this new killer is oppressive and needs to be changed in a way, if you won't give any kind of constructive feedback then maybe you should follow your own advice before giving it to others though.
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Please provide counterplay then other than the very obvious: 1. Don't get hit, 2. Stealth and 3. Die in a locker (If that counts as counterplay). Because the counterplay listed here are applied to all killers except for #3.
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My point is that Oni is very similar to Myers in the sense of building up his power through survivor interactions and how Oni does it better and faster? Essentially making Myer's obsolete in most cases.
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Stealth is a counterplay to all killers, can't really stealth when injured though and iron will doesn't help. Also with how sound works in the game stealth isn't the most reliable but yeah it's an option to delay his power.
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That sounds like a good spot to start when it comes to changing, a light way to reduce his power use. At the moment blood orbs stick around 10+ minutes regardless if Oni is in the area or not.After 10 minutes I can only assume they last forever,only 100 can be on the map at a time though.
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That sounds awful, they should change it so it actually does change the sensitivity to a meaningful degree.
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I agree that it's unfair for platforms to suffer because of PC users. Platforms should be able to change their sensitivity (I've heard that's the main issue he sucks on consoles) and then change him. Another option is for consoles to have console only patches to adjust for the differences between pc and console users. Both…
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I feel similar, I don't want him to be gutted but yeah once he snowballs he almost always has his power up and like you said, he's a better billy in every way. Also there's always gonna be someone who just types in "You want x nerfed" for both sides but thanks for providing your info on him and how you feel about him.
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Try Spinechill,Object of Obsession,Distortion and Sprintburst. Only look at a wall the entire game and use spinechill to know when danger is coming. God speed to you.
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Well Billy in the sense of speed from his power, moving the same speed as Billy,able to track like wraith though which i fair. Using blood to trick the Oni sounds interesting but extremely dangerous. Can make for a fun meme build.
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Sorry buddy, first post and use spaces but if it came out bad for you that's unfortunate. I think Oni is stronger than Billy after his first down by a large margin. Of course both are better in different maps and situations. Billy probably blows Oni out of the water on Rotten Fields but overall Oni is just more consistent…
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I agree denying that first hit as long as possible is the way to go but isn't always an option. Sometimes you're caught in a bad spot or a teammate is. He's oppressive in the sense that 1 mistake will start to snowball the game quickly. Good Nurses are worse I admit and same with spirits but they're also incredibly rare…
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You aren't wrong, No mither did get a indirect buff, now as a survivor you can carry giant bright red skittles into a match against Oni. Truly a beautiful addition to DBD.
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I'm mostly talking about PC, I've heard on console he's clunky like you said, my bad for not clarifying this. I do agree healing against him is very beneficial but it's risky as well as healing takes quite some time and the person you're healing is leaving a bright red orbs nearby (If he returns to the hook of course). I…
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Fun is subjective, I don't have fun playing against him. I'm giving my constructive feedback about him and you're not giving me a reason why he's not oppressive to play against. Please offer a discussion on something I talked about instead of ironically just complaining about my constructive feedback. I'm interested in…
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First post bois sorry for messing up my maymay