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SixthSinse

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SixthSinse
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  • I see. In that case I'd offer up a different change. for me, there wouldn't be a change to second-to-last survivor as that is a matter of choice on both ends as to what happens when the game has reached that point, but for any scenarios after it wouldnt hurt to have a timer that shortens any interaction once the game is…
  • Im speaking on personal opinion here but thats apart of the game so if I get annoyed at killers hitting me within 5 minutes of the match starting, I suppose I should suggest a change that all survivors cant be hit until 5 minutes elapses, 's what I getting from all of this.
  • you'll have to explain what you mean by "waiting," as I still do not see the reason why this is a needed change. Mind you, being a pain in the arse is what comes with the territory of just losing. Like getting hooked. to illustrate my point, if Im playing killer, and the gates are open and I catch you at the gate, I am…
  • nah. its literally fine the way it is. might as well mori someone and then put the controller down, or just to ot mori at all unless you have a slug or two in the works as this would be a near guarantee for the others to just zoom door and escape. hell if I started playing killer more than I'd just make a build for…
  • I posit that you dont need an advantage for that though. its the same as getting hooked for the third time. if your time is up your time is up
  • I wouldnt be so quick to think its a petty move. I WILL struggle to the last second unless I'm trying to move onto doing something else like tv or movie or whatever. Had someone message me the other day along the lines of "cmon hurry up dude XD" and I had to tell him like "bro I need every last bp I can get." even if its…
  • fair enough. I just wish to see more splashes of color while I'm tallying up post-match stats. Its just some of those banners look like they got something to sale. like the atmospheric ones, like that lone mic or the baba yaga animated one looks like they would be lit
  • I have to disagree in my personal opinion. its a shorter animation and one that shows a unique interaction at that for each killer. In fact, I wish they sold some animations (for dirt cheap of course, considering there isnt any real gore. Kudos to MK and brethren. that and the animations aren't like state of the art…
  • lmao I only have this one wish, BeH just dont change it this is the face I make when I see it
  • Do you think that would be a good addition to the game? A boon equivalent to Open handed? (16 meters to boon effective range, soft chimes range increased by 16 meters)
  • What?! I like illumination!!! sometimes I just cant find gens. I only recently started making boon builds and honestly not too bad. started with shadow step which only a day or two after drac comes out and honestly? it slaps right now frfr. so since I already had one perk and decided to small game it, I added in…
  • I dont get that though. Im spending a whole slot just for a measly bonus and they take it away to change my decision? that weirds me out bruv
  • yeah now that I think about it my suggestion doesnt answer for those that simply dont play one side. perhaps perks that simply give those bonuses with no other effect? that way the trade off for doubling bp earned at the end of the match in perk form is a taken up slot? that way its a self-imposed difficulty-up for better…
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