The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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If blight was an option, I would vote for blight. Even better are ones that know how to use their power at loops and can flick. Billy is a good second but it is a shame he was nerfed so hard. He didn't deserve that much hate :(
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Sure, logically if only one party can do it then yeah it is unfair. But, rather than just delete a interesting unintended mechanic that increases the skill ceiling for both survivor and killer, add a feature to the game that allows players to use mouse and keyboard controls on console. Boom! Problem solved! Everyone is…
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huh, still that has less of a counter than a blight turning around.
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See Q1 but I do hope someone finds a consistent way to pull these kind of flicks off on console.
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It already does though. Aim is a large factor in a lot of the ranged killers. Regardless, this is a matter of opinion at this point, however seeing that the game is crossplay enabled, M&K should be de facto.
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Blight on controller was not optimized very well. All the developers would need to do is increase the maximum controller sensitivity limit in game. They could support it through natural means if they chose to do so. Or just add M&K support. Or both. There are much more painful examples of mechanic abuse, such as instant…
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Hey, if they find a way to implement J-Flicks that would be cool! I created this post because people have blown it out of proportion to other more glaring issues with the game. Yes, that example was in a controlled environment, as it was to simply show the reality of counterplay. I have seen survivors do this in real games…
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They have stated this previously. It is a shame, but they can (and have) changed their minds. Remember how they said they would never add color blind mode? Additionally, they recently asked about this feature in one of their surveys recently, so it isn't completely out there. Tbh, there really isn't a good excuse as to why…
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I mean, by definition exploit is an unintended feature, so yes it is an exploit. However, J-flicks are more harmless than the fatigue cancel bug for nurse, which I did consider to be an exploit which needed to be fixed as it was an unfair advantage. As to counter play, there is counter-play for J-flicks but often players…
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You bring up a lot of good points! Blight's hitbox is quite large, and does need some adjustment. However, there is a healthy balance between the two mediums. Too small, and survivors can run you like a bullfighter. There is definitely a need for adjustment in this department. The J-flick, as you recognize, does not make…
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I know there is some out there. Let me record something and get back to you. But I've seen it done to AscensionWho EDIT: Here is a link to an example I created with a friend. Remember, if a blight has rush tokens left, they will probably take the loop safe and not J-flick. On their last rush, it is likely for a blight to…
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It's a shame they killed that. Very interactive chase, with a high skill ceiling. I can respect a billy who destroys me at loops more than a nurse.
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I agree! Balancing is a huge issue with this game, because... it's not balanced. It can't be when you have killers which vanish for a period of time and reappear to hit you (pure guesswork), and a killer who can teleport through walls. On the other hand, coordinated Survivors can gen rush any one of these killers if they…
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Fair enough! The interesting thing about in game sensitivity is that the developer\s locked it in such a way that it almost makes no difference in game. I would just hope that the developers would leave the J-Flick alone, or even make it more accessible to those without a good mouse, and add keyboard and mouse support for…
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Good question! I would be happy to answer! I would state that a tech is a unintended feature which adds complexity, depth, a level of skill to a game. Now, I understand that some people wouldn't call J-Flicks a tech, but I disagree. The reasons that I stated in the post are a good foundation to my reasoning: Counterplay,…
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First of all, I appreciate your thoughts! Based on your comment, you must have not read what I wrote very carefully because I addressed both of these points. [See #2 for counterplay, and Q1 for console users] Also, you brought up a interesting point, comparing blight to nurse but with more steps. Does nurse have…
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If you want a fun build, AscensionWho on twitch often runs a fun build he calls "Scratched Mirror" Blight. Addons: Vigo's Journal, Compound 21 Perks: Dark Devotion, Nemesis, Tinkerer, and Trail of Torment The idea is to go to an indoor map (best would be midwitch) and use every opportunity to remove your terror radius and…