Comments
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Killer that guarantees a hit depending of the scenario: Artist Dredge Singularity Blight Nurse Nemesis Pyramid Head Knight isnt an exception, but you're coping hard if u think he deserves some kind o nerf. Map of the realm is used more because he cant play without it
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This would only make queue times go up, and this is not a good idea in general, because outside of the S tier killers, every killer has a counterplay. You need to learn and get better to face each killer, and not just block a killer because you dont like him
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So dont put too, simple.
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I stopped reading when you said "abusing" They aren't abusing nothing, this is intended gameplay design If you're having trouble with M1 killers then you have a severe skill issue
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Learn this once for all: If the killer has some sort of Counterplay which is viable, then he isn't overpowered The only overpowered killers are Nurse, Blight and Spirit. Nurse because her counterplay isnt viable, Blight because of his stupid addons and Spirit is both of these but not so exaggerated. Knight isn't even…
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I understand your complaints about Gen Speeds, but you as a killer complaining about Midwitch ? Midwitch is the most killer-sided map in the game. The map has 24 pallets, but only 2 of them are safe and dont have counterplay I lost on that map only 2 times, and it was because I wasnt seeing very well
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Old hatch ? So survivors can escape without completing all the gens ? I
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Question: How many hours do you have in this game ?
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RNG sometimes dictates if you win or lose If you as survivor spawn on a map with a guaranteed 3 gen and the killer dont leave that area from the start, you will probably lose. However, if you spawn on a map where the gens are so far from each other against a killer with no mobility, your chances of winning is higher Same…
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And when survivors will learn to loop ?
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No, because: - Teamwork: Cover up is just outclassed by other healing perks such as Botanic and We'll make it - Divine Prayer outclasses every other perk that show totems aura by a mile - Boon: Sound os Silence sounds fun, but worries me in indoor maps
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Start watching Tatariu's videos, you will improve more Yeah sure Big maps suck for him, but you shouldnt get the 5th hit so often
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Lock On isnt a problem, her 3-genning potential is. Info + Stealth arent that much of a threat
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You could ask to rework Midwitch, Lerys, Wreckers Yard or RPD. All of this maps are be Killer-Sided ( RPD depends of being East or West ). If you're complaining about ######### Sanctum of Wrath, this just show us that you're not a good player
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Yeah but you didnt mention the part about hitting the survivor on the hook and teabagging them. Also, we know against solo teams we can win without hard tunneling and camping, but if you really want to win you will want to secure someone out soon, because a bad scenario like 3 gens popping or 4 adrenalines activating…
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Tunneling and Camping isnt toxic, wanting to Win isnt a sign of toxicity. Good point though
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You know what is unfair too ? - Dredge always prioritize the locked locker, and some maps have 3 lockers side to side - Dredge is dependant of Haddie's Calendar to perform better, exiting a locker without this addon takes forever - Locker placements RNG screws him Do you consider this as unfair and inconsistent too ?
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Ok, but what are your suggestions to buff killers based on hooks and map balance ? I would like to hear that too
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Thanks buddy