Comments
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Okay. Lets try this again. Im commenting on a basic trope within the horror genre. Its not about rooting for the killer. I have no idea what your rebuttal is trying to say.
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Do you even watch horror movies? Killers win most of the time, the exception generally being the final girl or guy. What do you mean "why would anyone root for the killer?". Outside of laurie strode most people wouldnt be able to name a horror movie survivor. Do you really think BHVR is moving liscensed DLC because of…
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My man Bill and the hag.
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I think this is great . It remains useful while limiting the over powered aspects.
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I would be okay with a noed nerf. I honestly don't think its that strong outside of late game builds.
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Lets be honest here, how often do you see survivor teams at and above middle MMR that aren't using full meta builds. If I didn't know better I would assume survivors only have about seven perks.
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I mained freddy after his initial rework, i had a great deal of success with him and found him fun to play. I understand that forever freddy was problematic and needed nerfs, but i think the dev team went too far. Nerfing his slow down add ons would have been enough. The slow down when placing snares and limiting the…
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I dont know friendo, i cant speak for your experiences. I do think the game is killer sided at low mmr. At high mmr i suspect it is very much the opposite.
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I think we both know better than that. Dont ever change sluzzy, you are my favorite bad faith troll on these boards.
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You could just invest a few thousand before each game and use the matches to top off. Maybe finish some tome challenges but dont cash them? The cap will hopefully be higher soon.
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What is the purpose of this thread? Are you trying to salt farm? What if I dont want to get good? I have so many questions.
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Sorry if i wasnt clear, i dont mean swapping to third person. I mean the camera unlocking so you can freely look around while working the gen. It would also allow you to face the direction you want to run in when you release the gen, hypothetically.
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They could unlock the camera so that survivors can look around freely while they are working on a gen. Not that i think first person for survivors will ever be implemented.
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You have choices, personally i would go for bill to get unbreakable and borrowed time. Jake would be a good if you want to get iron will for stealth play. If you find yourself getting tunneled offen you could go with laurie to get decisive strike.
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Thats still a bit of a problem, an organized SWF will likely only have one person running COH. That means the killer is using one fourth of their loadout to counter one sixteenth of the survivors loadout. Thats a big ask to simply deal with one problematic perk.
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Ehh, I dont really complain on the forums much. Useful perks dont bother me, perks that are so overtuned that they define meta do. But yes, some killer players will still complain. No doubt about that.
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Thats the solid counter play, its super annoying as the hag. I dont think its toxic though.
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We can agree to disagree, i wont hold it against you. The perk is going to get reworked any way. Que sera, sera.
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I like your idea! Blast mine is by far my favorite survivor perk in the game. Even when im hit by it as killer i cant help but giggle.
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Imagine you are a killer and you down a survivor, you are carrying them to the hook and the other survivors body block you and sabo the hook you were intending to use. The survivors are removing your pressure despite the original survivors bad play. This is an unfair mechanic that should be removed.
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I think Dorito head.Although I think i saw some numbers a couple months ago that said cenobite had the highest over all kill rate of all the killers, not just licensed.
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I find i play my best and have the most fun when winning is not what i actually concern myself with. I simply want to play to the best of my ability and improve on that. I would rather try to play a beautiful game than getting tilted by the ebb and flow of factors that may not even be within my means to control.
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Dang, im sorry! I wish i could help you out!
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HUNK is pretty cool, but i want TOFU!
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Oppressive hook play is a huge part of her kit. She is too slow to effectively patrol gens.
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"At least be honest in your writing." The irony is strong with this one.
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The hard truth is aggressive tunneling is generally super efficient. I personally dont mind that change to ds, but something would have to be done about the game balance so that not tunneling could be more viable to win games.
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While I agree there is some validity in that train of thought nerfing because something is "annoying" could do more harm than good in the long term. In my opinion you have to look at how things actually impact the game at the highest levels of play and see how certain perks skew win rates one way or the other then buff or…
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By that logic survivors and killers would be nerfed one to one. The game is subjectively not balanced right now, how would that make it more balanced?
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Why is it a package deal?
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I would rather see non bp offerings removed. Specifically map offerings and to a lesser extent hook offerings.
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The trailer looks a little weak but im a fan of the franchise so i will give it a try. Im really excited to get more details on the new texas chainsaw game, the teaser looks pretty cool.
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I think it would be fun to try, survivors would need a way to look behind themselves though. Maybe a key bind that operates like a rear view in a racing game.
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Wow, super valid point. I cant believe in all these discussions about the perk no one came up with that. Im enlightened, I can feel myself starting to git gud already.
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A good team with flashlights can body a hag. Nurse is also subject to light burn (good luck hitting it though).
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Really couldn't any person benefit from therapy? I think punching down is a terrible chacter trait. :p
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It still sounds useless, but would be hilarious in the off chance you get matched up with a sabo swf.
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As a former freddy main i would love to see him get buffed! I think the no wake up on generator fails and only being able to use clocks twice in a match is a bit busted though. Survivors need to have a way to stay awake.
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Frankly i disagree. I have played this game for several years and the survivor killer balance feels worse now than it has in the past, by and large. While there have always been exploitable tiles and OoO used to be busted currently it feels like the entire gameplay experienced is based around giving survivors more second…
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Killer is starting to feel exactly like you describe solo q. Skill dosent mean a damn thing and its unrewarding. In the current meta some matches can feel completely unwinnable.
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Baby survivor troll to killer main? Unheard of. Iron will needs a nerf, its busted on its own. Thats without considering its interaction with shadow step.
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Thats not true, there is a whole selection of licensed punching bags you could try.
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Have you ever tried it? Survivor is miles easier than trying to learn blight.
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On the contrary, i dont think that sounds absolutely horrible. While I personally would rather see the game balanced for competitive play, almost anything would be better than what we have.
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Whos fun? Pretty subjective.
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It will probably be the next content drop. They have to make sure boons are a huge problem in game. Its easier to sell the solution that way.
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Hmm, its fairly common for video games to give less rewards when you play on easy mode.
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Nerf leons grunts.
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I would love to see nurse nerfed into the ground. I dont think killers in general will ever get the buffs they deserve as long as she is viable, as much as i hate to say that.
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Sometimes taking a break and waiting on the BS to get balanced is the best option. I have done it in the past. Maybe you will be able to return in the future and have more fun with the game. Or you could wait on VHS to go into open beta.