The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I feel you. Sometimes feels like whenever I'm survivor I only get the potato teams, but then when I play killer it's nothing but SWF Death Squads. The real problem right now though is those horrid queue times. If finding the match takes longer than the game itself, something is very very wrong. And it is.
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She is absolutely not the best killer anymore, and the Devs own statistics show as much. Regardless, they went too far with the nerfs. No killer should be knee-capped like that, gradual nerfs and changes should've been the route to go.
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I 100% agree that the rank system is broken right now. Again, this is on the devs to fix all of this, it's not really the players fault for just playing a broken game.
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Yes and no. Rank 13s should never be going against a team of full Rank 1s. Seeing as how the devs broke the ranking system, it's on them to make ranks more accurately reflect ability, not for the Killers to deal with it. There is no ELO system in this game, only rank numbers. As long as that's true, they have to balance…
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I signed in just so I could upvote this. To all my Killer mains out there, do what makes YOU happy. Make the survivors SUFFER if that's what you want! Personally, I don't need NOED to do well or even 4k sometimes, but I take it anyways just to punish the gen rushers and maybe teach them a lesson.
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As a Killer main, I'd be totally okay with this to pay tribute.
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The real question to ask is what the hell does OP stand to gain by tricking you? Being incorrectly informed of the challenges, if that were the case, doesn't really affect you.
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As a general rule, if you get facecamped you probably deserved it. It's a horrible strategy otherwise, just punish the killer by genrushing if they do.
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You can wait for a SAFE play to get the totem. Ya know, when Doctor is not there? There are a few other possible plays, but if you can't even avoid a killer I'd suggest sticking to the first one.
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It takes 10 seconds to cleanse, the Static Blast is a minute cooldown. I don't see the problem here lmao.
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Dont destroy it in front of him?
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You're kidding, right?
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Dedicated servers have been delayed for years at this point.
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On a serious note, many of the survivor items (but not all) could be added to the game. They'd make things more interesting, especially challenge items. I think killer items just don't work for a few different reasons, but new offerings would be really cool.
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Lightweight is underrated, wdym?
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You're making it seem like a small nerf to looking up would substantially change the balance of the game, but it really wouldn't change a whole lot. Also, I'm not even saying to make it as immediate blinding head on, just gradually. You are definitely exaggerating the moonwalking though. As for the pallets again, feet are…
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Sure, I get it, realism was a poor word choice. But explain this, why is looking left or right not a better alternative? Looking up is silly.
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Nerfing something that's OP makes it weak? #########, are you even reading what you type? Also, this is not a substantial buff at all. You can still just as easily turn left or right and get the same effect. If you disagree, you could just say that instead of blowing things way out of proportion. It is a buff for…
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Not a joke. It's simple. the light hits your face, you aren't craned at a 90° angle, bud. If you were a decent killer, you'd know you only have to turn slightly right or left to avoid a light altogether. I most certainly am a Killer main. If you can't handle simple disagreements and cognitive dissonance, I guess that's a…
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True, but the upwards angle won't ever reach a full blind. I'm saying that it should eventually blind, even at a slowed rate. I've played since the June launch, 800 hours.
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Lol
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And I quote, "Flashlights have been nerfed many times from their once OP instablind mode. That's all fine and dandy, they're okay where it's at." At no point was it said that flashlights are weak. You're reading things into my post. I'm specifically critiquing a specific mechanic of flashlights, which has been around for a…
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Yes, and it's still blinding, just not as much. I'm not saying to remove any effects of looking up, just make it a gradual blind.
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Because your response to my critique of one specific flashlight mechanic was to bring up animations. Animations are part of the game, how is that a productive conversation?
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The beam is still hitting their face and eyes, just indirectly. The only time you dont have an angle is when the beam isn't hitting their face/eyes
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Hardly, you choose to break a pallet as a killer. Are you implying flashlight blinds should never work?
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Way to stay on topic. I'm talking about one game mechanic, beam to face.
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Except that it can blind you by looking indirectly, just not as immediately. Looking up could make it take longer to be blinded, but not outright prevent a blind.
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Perhaps you should read. If the beam of light is hitting the killer's face, looking up while it's doing so shouldn't make it impossible to blind them. Looking side to side, where the light is not on their face, should be the way to guarantee a dodge. It's really not that complicated.
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The beam of light is still going in the face, in their eyes. Perhaps they get blinded slower for looking up, but becoming impossible to blind by tilting up makes little sense.
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It's not about saves, it's at any point when you're pointing a flashlight at a killer. This just doesnt make sense when a light is still being flashed right at your face.
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The difference is it makes no sense if someone is shining a light directly at your face, but just because you're tilting up you suddenly aren't affected. It adds realism to actually have to turn away.
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It's a cheese mechanic that doesnt make sense though; they're still being hit by the light. Why not just look to the left or right?
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As a killer main, I think most of those would be terrible changes, except for the t-bagging, bringing back old Nurse, and changing some of the huge maps.
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As a killer main but someone who plays both side, Old Freddy was somewhat fun for awhile. But, it goes without saying that New Freddy is way better, much more enjoyable for the majority of both sides, and keeps the cool theme. Things change, complaining for a refund is so lame.
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Suddenly? Lmao where have you been these past few months?
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Nurse's nerf was extremely terrible. She literally went from the #1 or 2 spot to bottom tier in the rankings. It was not a justified change. That said, both Freddy and Spirit needed the tweaks to their add-ons, because they were simply unfair. Spirit, like Nurse, only should've had their addons changed. Why go straight for…