The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Like I said before the only way this game would be balanced is if stealth was the core mechanic of the game. The game would actually be scary for one thing if survivors had to use their senses to find the killer and not a 32 meter warning and red stain that shows the killers vision. In terms of making it fair for survivors…
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The only way this game could be balanced is if the whole experience was based on stealth. Once a survivor is seen the killer would have to be able to easily walk over to them and knock the survivor instantly. That way the survivor skill is based on stealth while the killer is based on finding the survivor. Currently this…
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Okay if were gonna punish the killer for getting 3 of the 4 survivors how about if the killer doesn't get a kill when the last generator is finished all the generators shut down and the survivors have to fix them again? I think that should be added with the survivor buff.