The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
This wouldn't even necessarily be true because it'd be incredibly simple to change how the hitbox for Reassurance is shaped to just be box shaped instead of sphere shaped and just make it have a set width and height. (Meaning you'd still have to run just as close to the hook to trigger Reassurance on those maps, only…
-
This would be true if anti-camp didn't tick up significantly slower, if at all, when the Killer is on a different floor than you because they're technically further than if they were just standing next to you. Reassurance is a great anti-camp and anti-tunnel perk, and pretty much only punishes bad killers looking to gun…
-
See I think this is where it gets difficult when discussing these kinds of things because different Killers have the game easier/harder depending on which ones you're playing. Killers like Wraith, Nurse, Clown, Spirit, Trickster, and Skull Merchant can pretty easily achieve 4Ks without even putting in remotely the same…
-
I never said you should be forced to play out those kinds of matches, I'm not naive and I know solo queue is miserable from personal experience. It's why I think the overall healthier option is to just remove the DC penalty and let people who don't want to play DC and just start banning people who give up on first hook…
-
I think something a lot of people are missing here is the fact that a lot of the grievances with solo queue that lead people to give up aren't fixable because they're not issues with the game itself, it's a playerbase issue. Sure, I agree, BHVR could and should absolutely do more for basekit Survivors when it comes to…
-
I mean sure this sucks too but it's not like the Killer has any teammates that completely has their experience ruined by them doing this, in addition to it just being a free win for the Survivors.
-
I mean I totally get where you're coming from, teammates like that are miserable. But there's just genuinely no way to make MMR or any sort of semi-functional matchmaking system actually work in DBD. There's way too many variables and the system is extremely black and white at the moment that more or less just encourages…
-
I guess my question would be: How do you actually implement that without just killing self-unhooks all together and being forced to rework perks like Deliverance, Wicked, and Slippery Meat? Because if you just make it so self-unhook attempts don't diminish the Survivor hook state bar, people will just start spamming…
-
Exactly my point. We're not going to be able to fix Survivor sentiment overnight, the best thing we could possibly do is just let people get out of the match easily and quickly through DCs whilst still letting people who want to actually play out the match have a fighting chance with the bot that replaces them. DC…
-
I think all this would accomplish would just be extended periods of people giving up, this wouldn't deter people at all. They'd just go AFK after they get hooked and not do anything for the rest of the match and we're left with the same problem. Sorry but I'm going to sound like Mathieu Cote for a second, but if it's not…
-
I mean when people are just giving up outright at the very start after zero interaction with the Killer so far this clearly isn't the case. Obviously it's a problem with the playerbase but we're not able to fix that directly. The point of my post is really just I'd rather have no DC penalty and have bots for teammates so I…
-
Had the same thing happen in both of my matches as Singularity earlier, I think this is probably a bug instead of an exploit considering I've seen nothing regarding certain perks triggering this.
-
The video file was too big to attach I guess, so here's a link to the video.
-
Same situation, just started happening a few minutes ago. This patch has completely broke bloodweb spending, honestly incredible.
-
I think I've figured out what's bugged. For some reason, at least in my case, the adept achievements will ONLY activate IF the End Game Collapse is activated before the match ends and provided you kill all 4 Survivors. How this came to be, I have no clue. But every time I've downed all the Survivors left alive at once,…
-
Same problem, met all the requirements for Wraith (twice), Nurse, and Huntress and didn't get it. SteamID: 76561198951402605