The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Twinblades713

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Twinblades713
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  • As others have said, the game at its core is extremely simple. That being said, we really aren't going to get any sizzling fresh killer designs until new mechanics (ones I mentioned or anything else) are introduced. Regarding pallets I mentioned not allowing terrain near pallets and windows, but loops could easily be…
  • I won't propose any lore to go along with these but: A blinding killer would be kinda cool. Maybe one that has to land a skillshot kinda like pinhead to get the blind, or maybe if you look at the killer too long - like a reverse Unknown. Don't let the blind be too long, but with testing and toning BHVR could find a good…
  • There is no valid MMR system, it seems completely random. The other day I tried 3 new killers and got absolutely dumpstered, then I moved to my main and got a brand new team who I slaughtered. This was all before the change ofc, and I could see their prestiges. All this just to say, there is no real matchmaking so there…
  • I have no issue believing you. I've seen this twice, just today. It's not rare, and the worst part is it makes me want to play the SAME WAY. If you're going to be useless, then I acknowledge I have no chance to win, so I'm going to also either give up and let the killer kill me, or hide. Trying my best produces the same…
  • I was gonna make a new post (and may still do so) but I agree with you entirely. Prestige level means nothing now. I've also noticed there is much less parity in games now. As we all know, DBD's matchmaking system is absolutely dogwater tier garbage. The issue that now arises, is I don't know if I'm going against a team of…
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