The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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God survivor mains will defend their daddies no matter what happens and instead of using facts they insult those who do use facts. There is so much that proves the devs are survivor sided and that disproves survivors argument and when that happens they resort to insults which when it comes to arguments is how you know…
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So it adds more powerful perks for survivor so they have more perks to choose from that are just as good as adrenaline, bt, ds and etc. This does not help killers because if they're as good then the killer has to guess on which perk the survivor has and has to play around more perk potentials that's not better because at…
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Making it so they can't work together is a nerf because it's goal is to make something not viable. Plus they have already proven that they mean to nerf things to make synergies not viable with hex ruin and pop. They said they wanted to make ruin and pop to not synergize and so they ruined ruin to make that happen. Based on…
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The killrate means nothing because matchmaking and survivor ranking is so broken and they refuse to fix it that it improves killer rates because it pits good killers against new survivors. They also focus on survivors being better because they're a business and they're more focused on bringing in new players who spend the…
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This argument has been proven to not work already. While I agree that gen times isn't the problem since playing survivor and just sitting on a gen already is boring and that there are better solutions to the problem. Though the reason your argument doesn't work is because killers are getting the kills in red ranks because…
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Because why get better if the devs will just make things easier the more they complain
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That doesn't work because matchmaking is so bad it's putting him up against rank 10s and survivor ranking is so ez that someone who should be rank 10 can get to rank 1 easily they just have to put time into it so he's not playing against actually good survivors.
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If it's a "joke" then you can tell me how all of these past updates have helped killers the same amount as survivors if it even helped killers at all. The kind of retort you did is made by people too ignorant of what's going on but have already chosen a side
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Yeah but those "few" exceptions are more than you think and those exceptions are more powerful than the strong killer perks
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He said only 1 killer perk is there another killer perk that they're doing that he forgot to mention.
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It doesn't help killers by adding more meta perks to survivors because if they're not as good as the other ones survivors still won't run them and if they are then that's more perks the killer has to worry about
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When they stop making most of the updates survivor sided I'll have faith. It's not like we're saying it's survivor sided because it buffs survivors it's survivor sided because it makes survivors much stronger than they already are and killers weaker
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That is nerfing making something not as effective as it used to be is a nerf plus that build isn't even that good. It's not even close to as good as an OK survivor perk build which can go on 4 people
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That's because the survivor ranking system is so bad that survivors who should be rank 10 can easily make it to rank 1
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This post just goes to show just how little the devs know about their own game. The example You gave is based on the survivors making mistakes if the survivors haven't gotten 2-3 gens done by the time you've downed a survivor since new ruin is trash and unless you're nurse spirit or hillbilly. Survivors can easily run the…
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If you can protect your slug and do something productive than the survivors have been making a lot of mistakes since if they take no mither and unbreakable than they can always pick themselves up quickly and since rank squads are SWF they know to just leave the person on the ground and work on gens. If the person was…
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They have improved some of the spots on newer maps but then you have to get lucky enough to actually get those spots and the badham just takes a second to look in it and take out a quarter of the killers perks. Gen time didn't get touched, pallet break speed is changed they just changed the animation to make it look nicer…
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3 gen starts are not good the devs have said killers will be punished if you hold a 3 gen start for longer than 10 min which is a long time but since there is a timer on it then the killer will be rushing to get the kills meaning he'll have to leave the 3 gens if the survivor leads him away. Also yeah he can hit them back…
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I never said they never nerf survivors or buff killers though some of the "buffs" you brought up never actually happened, did nothing or they buffed survivors at the same time while survivor buffs don't always come with killer buffs and killer gets nerfed by itself a lot. And you can't say with a straight face totem spawns…
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Just played a game with new ruin where they got all the gens done in 4 min even though I was applying pressure with new ruin but I guess survivors just need their free wins
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It's amazing that survivors are getting butt hurt when killers ask for a little love when survivors get everything they whine about. Oh Freddy is too hard to deal with on release please nerf him daddy devs and he got nerfed. You begged for a nerf to bloodlust it got nerfed. You cried that legion was too annoying to play…
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Survivor sided maps mount Ormond, temple of purgation, mothers dwelling, disturbed ward, wretched shop, coldwind farm maps, groaning store house, grim pantry, pale rose, suffocation pit, iron works of misery and coal tower but that last one depends on time spawns. And yeah they spent time saboing hooks to 99 but I've done…
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Did you even read what I wrote stealth is meaningless in this game who cares if they can see your aura the perk still lights up when ever you look in the killers direction even if they're stealthed so the gain is always better than the drawback and all the killers whose auras you won't be able to see have massive debuffs…
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Matchmaking is so ######### right now that rank 1 killers are going up against rank 15s and 20s and instead of fixing the problem like most developers would do they're nerfing killers to make it easier for newer players. Some killers are deranking purposely but only to the rank where they can play their favorite killer…
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Being forced to slug is not countering the perk since they can be brought back up without having it count towards their death and your killer sided maps argument is a massive over exaggeration since there is way more survivor sided maps than killer maps and even then it only makes it harder to run the killer for 5 gens not…
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I have never seen a killer ask that but I see why'd you camp all the time even if I didn't
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As a killer main I want to have fun and do what I find fun in the game but every patch the devs nerf killers giving me less and less options to have fun because what I find fun is a build that turns to frustration at around rank 10 because survivors know how to counter it because it's easily counterable and it's not fun to…
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Just because it doesn't work against 3 killers when they're stealthed doesn't make it not op. Against pig she's slowed while stealth which completely ruins her map pressure to try and counter that perk. Wraith can't hit you in stealth so he'll have to come out of it if he plans on hitting you. And ghostface has to enter…
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I'd suggest getting all the killers to level 40 first to get the teachables and learn the killers so you can find out which one you enjoy playing but if you want to rank up I'd suggest learning nurse spirit and hillbilly
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In this patch a lot of your reasoning was based around survivor's fun and frustration but you never mentioned the killer's fun and frustration you only brought up a small emblem change for killers which doesn't effect fun so why is there nothing else for killers? Is killer fun ever thought about at all lately? Because it…