Comments
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Yes. That would be his trick. If he’s already in Bloodlust he gets another tier for 5 seconds. Making him lethal at loops for others if you’re taking advantage of disarming his traps in the middle of a chase. Now that survivors can see when survivors are in a chase this won’t be unfair for the survivors. Remember, during a…
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In theory yes, but reality no. Everyone knows this. Trapper is by far the worst killer in the game. With Discord players will always disable Trapper’s power once someone else spots the trap, or is in a chase. Trapper wastes more time going around the map to pick up, and arm traps. Survivors only take all day to disarm his…
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For me it all depends on who I pick. If I pick Doctor I get the navy seals. I did get 100 wins in a row. This was ages ago when Oni had came out. I am learning Artist. That demon rift skin is simply too amazing. The fact is killers shouldn’t have tiers imho. They should each be reworked. Made very strong, and oppressive in…
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The game starts killer sided, but it becomes survivor sided… Survivor: You can play survivor for 10,000 hours, and it doesn’t matter who you pick. It’s not like each survivor has a unique power to learn (I believe the survivor you select should have a unique quirk). Their approach to their role never really changes.…
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Trapper: Pest Control Wraith: Car Towing Hillbilly: Home Building Nurse: Personal Caretaking Huntress: Carpentry Myers: Janitorial/Plumbing Hag: Homemade Novelty Shop Doctor: Shock Therapist Bubba: Texas Chili Company Freddy: Counselor (He can enter your subconscious). Pig: Detective Agency Clown: Hired Performance Actor…
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Human Greed, Hoarder, and Lethal still works incredibly well with Onyro. With Onyro I always find players this way. Especially when the curse kicks in. If a chest is near the TV they’re running towards I can catch them just before they enter the tape.
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Distortion counters Predator though. You get tokens from running the killer.
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Freddy rework I want to see… Everyone starts in the dream as basekit. When Freddy hits a player they wake up. While being chased by Freddy the sleep timer is slowed. While doing objectives the sleep timer is hastened. If a survivor fails a skill check while asleep the penalty is increased by 5%
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Firecrackers should be reworked since flash grenades exist… Instead of blinding the killer sparks shoot out for a time. The animation covers the visuals in the radius. The audio is dampened in proximity to the radius Then add a perk that allows one to collect temporary firecrackers by rummaging. Increases the maximum…
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I played with a neat new Aura read combo with Knight and Onyro. Human Greed. Hoarder. Lethal. Free Slot. Undying. Human Greed. Hoarder. Hex. Essentially the chests act as proxies that give away the survivors position at all times. If they open any chest you get alerted. If survivors figure it out you can just close the…
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When I play killer now I hook under certain circumstances. Killer wastes so much valuable time carrying a survivor to a hook. Killer also gives a survivor some power that they’ll exploit from being hooked.
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MMR working as intended the devs said. Hahaha. MMR has ruined DBD. Idc what anyone says about it. My experience worsened when MMR came. All MMR really does is pair us with people we shouldn’t be with. So players cannot truly learn how to become proficient as quickly as they should. If not at all.
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My experience in DbD was far better prior to MMR. As survivor I end up with incompetent players because all the better ones are pairing up even more to increase their odds of escape. Since escape boosts MMR. As killer it’s either 4 lemmings, or 4 navy seals. So the trial ends super fast either way. I learn little to…
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DBD is based off a horror film scenario. Tunneling happens because the killer discovers who they can eliminate relatively quickly. That’s exactly what the monster does. The weak links should die first. Now the killer has time to chase survivors that would waste their time. If all survivors run, and defend each other well…
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Despite her mobility she has no options other than to sit at a 3 gen, and perimeter camp them. Along with any hooks she might get. She was originally designed to use totems, but she can’t even defend them if they’re too far from the gens. Trap based killers should have different kinds of traps available as basekit. They…
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As long as a survivor is healthy a Hag can’t follow up after landing an attack. Unless they’re too deep in her trapped area. You teleport to get a hit. Survivor with game sense run to other side where gens are done, and it’s safe. Reset. This keeps happening until someone inevitably folds. Hag can’t do anything against…
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When killer mains let survivors mains have their way. They complained about totems. Got nerfed. They complained about gen regression. Got nerfed. What they’re complaining about consumes two perk slots to achieve. Distortion, a single perk, counters all aura reading. That’s why as killer I use Bloodhound because whenever I…
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His traps should punish more tbh. I also propose survivors become afflicted with incapacitated and hindered for X seconds when they free themselves. If anyone’s leg got caught in a trap you wouldn’t be able to do anything right away. Survivors running at top speed doesn’t seem right either.
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DS should activate based on how long you were chased after being hooked, and while injured. So when you get unhooked DS activates. Turning red. Once a killer starts chasing you for X time the meter fills. Once DS is filled, and no is longer red, you can stab the killer if they pick you up. However, this is only if you get…
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I went Mini Mori EG, and never looked back. Its satisfying to mori the toxic players
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Even if you run the killer for 5 gens worth of time. The other survivors were diddling theirs, and making popcorn. MMR made this game absolute misery.
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What’s the point of making UW linked to the locker position when Darkness Revealed shows the auras of people near all the lockers? UW should’ve been reworked altogether... To make it like a booby trap. When the killer opens a locker it turns yellow for them. When survivors walk past that locker it slams open, causing the…
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WoO is best for Solo Q. Typically when someone else uses the resources during their chase. Like “Nah, the pallets are gone, not going there!” or “Someone used the pallet, but there’s two jungle gyms connecting. I can run him/her here!” You can also use AMN. To see where pallets got dropped/destroyed. Then reset the pallets…
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Wesker should be reworked altogether. The way those parasites work in RE is that they invade your brain. Rework Wesker infects you with his parasites once he grabs you. You now have a time limit. Like Wesker says. Seven minutes is all he has. Being healthy slows the infection rate. Being injured, or mending accelerates…
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Pop Rework: Each time you hook someone for the first time gain a token up to 4. Each token adds an additional -10% to gen regression. If a survivor dies, or is sacrificed a token is lost. So at maximum Pop can potentially cause -40% regression, but only when 4 survivors are still alive. For killer Pop will reward them for…
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DS should work like Skull Merchant’s Game Afoot. When the survivor gets chased for the most amount of time they become the new obsession at the start of a chase. DS activates. As long as you are the obsession you gain access to DS; However, successfully landing DS puts it on cooldown for 60 seconds. The killer gets stunned…
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When using my new Mini Mori Obsession build the stress ended. Based on how everyone plays I may decide who I want to Mori. People think Rancor is a waste of a slot. It’s not. It gives info that can’t be negated. It’s satisfying to Mori the bully, toxic, or sweaty player at the end. You can feel their anger through the…
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I proposed buffs before! Spies from the Shadows: Whenever a survivor disturbs a crow it causes a crow to fly around their head as if they stood still for too long. It’ll stack until 3 crows are on their head. Making loud noise notifications. Going inside lockers can lower the 🐦⬛ level to 1. Where a crow will appear on the…
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Blood pallets and Blood Snares are the same power though. He literally needs some terrible add on to switch between his basic power. Which should be basekit. That would make Freddy unique, and not as stale as he is now.
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I use Knight. His new helmet matches perfectly with what I got him wearing!
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Imo Trapper is only usable with his add on that harms players that disarm his traps. Disarming Trapper’s traps trigger a skill check when the bar fills. If a survivor gets a great skill check there is no notification to Trapper, and they get double BP. If the survivor fails they disarm the trap, but will lose a health…
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One day I got a map offering to Hawkings. The SWF had a Boon Specialist. Making me waste time to go upstairs to snuff it out. No tracking with Shadow Step. They always fell under the pallets, ready to be saved. They had Exponential so they will inevitably stand. I chase one person 1-2 would be in the many lockers ready…
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Batteries is a counter to the survivors basic method of taking killers to completed areas where all the pallets are available. To guarantee that a killer wastes their time. Batteries will make it so those areas aren’t totally safe. So survivors actually have to use our brain by being attentive of that, and playing around…
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New Mini Mori Build Game Afoot, Remember Me, No Way Out, Rancor. Hit the player. Change obsession. Drop chase. Over time the obsession changes constantly allowing you to take advantage of Game Afoot’s haste from breaking stuff mid chase. In the end you can Mori multiple players. So far I managed to Mori 3 different…
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Generators are not removed. Working on a generator accelerates the survival phase for survivors. So they don’t have to remain trapped with a killer for 15 whole minutes. Survivors won’t “Hide” for 15 minutes straight if killers are running aura read, and position indicators. Like Lethal, Ultimate Weapon, and Whispers.…
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Not really possible. Killers have aura reading and perks that allows the survivors to be found. Ultimate Weapon prevents hiding altogether. The reason killers don’t use said perks because they prioritize generator progress over finding the survivors to eliminate. If finding them was more important there would be less…
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Not always. Most times all I did was chase everyone fairly. The Survivor Handbook. Instead of just eliminating all the bad runners first. Those bad runners slammed the gens, and everyone left. This happens unless you pick killers that can defend their objectives remotely as they chase someone… Like Skull, or Knight. The…
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Yes. We should begin comparing our experiences playing DBD. As opposed to just focusing on hours and the supposed MMR. Since it all varies after a certain amount of time playing any game. After I repeatedly saw “PAID ACTORS” in the chat boxes of big streamers I began to wonder if it was true. Somewhere along the line I now…
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It’s a lot to read, but here is my take… You’re beginning to catch on to something... The only reason those streamer killers win so much without using slowdowns and tunnel/proxy camp is because… A.) They lower their MMR when they aren’t streaming. So they match with players less experienced… B.) They have the ability to…
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You beat tunneling by learning how to outsmart the killer. If you hate tunneling, and gen rushing simply play another game. You cannot “fix” how long a killer decides to chase a survivor. In the same sense killers can’t dictate what all the survivors should do. If they want to slam gens they can. If they hide in the bushes…
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With SBMM you just get lucky on whether you’re actually paired with teammates and opponents of a higher/lower skill level. SBMM would only make sense if we could all see our MMR. Since we can’t it does more harm than good to everyone playing. With Emblem Ranking pipping was more important than simply escaping, and getting…
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Yeah. When I got my PS5 the game is playable again. My PS4 wasn’t having it.
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SBMM ruined DBD. I already made a post about it. Emblem Rank, and pipping was better imo. After adding SBMM I can play 10 matches on each side. As survivor whenever I solo my teammates are always terrible. 7/10 matches I will die because of them. Without even getting 3 generators done… Then as killer the teams I face are…
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Fought hackers last night. Almost made me want to turn cross-play off. I noticed the players hard to catch are always PC. I’ll miss attacks I know I shouldn’t have. 3+ gens would fly in less than 3 minutes. Last night I had Haste as killer using certain perks, and I still couldn’t reach them. Beat them to the pallets. It…
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Candyman. Since the movie itself was actually based on a modern urban legend. There is no “Insect” based killer. So a killer using insects would be nice. We have a killer that uses birds. Give him the ability to slather honey onto objects. Generators, Hooks, Pallets, and possibly even Vaults. Cabdyman’s second power is to…
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Autodidact. I would combine it with We’ll Make it. Seems crazy until you realize you don’t always save survivors to get the healing boost. A deathslinger in Midwich claimed I was hacking because I had No One Left Behind as well after unhooking someone. I was insta healing all the people with 5 Auto stacks after he slugged…
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Nah. That’s not about starting anywhere. I have about 2.5k hours in the game. I know it’s not a lot, but whenever survivors get downed in less than 15 seconds after being hit… Every match… It’s… Aggravating... I saw this right when I started. Heck it happened to me; However, after so many hours I had a sense of what to do.…
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The Grade system did work though. When everyone was Red rank I always had decent teammates. Skilled killers. I could always play with my friends who weren’t as good, and didn’t have to worry about “losing”. For as long as I pipped while playing with them I was fine. Now whenever I play with my friends for fun instead of…
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It’s simple. MMR has ruined DBD. Everyone needs to admit it. Demand that matchmaking is changed back to the old Grade system. Watch how better the matches would be for everyone! Survivor will always play SWF to win consistently. To protect their MMR. This leaves solo players in an antlion trap. They’ll keep losing. So…
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Replace MMR with the old Grade system..! Back in the day I had fun matches. Pips don’t matter now. Nothing does unless you team up with competent SWF to win consistently. With pips you could still play with friends, and pip. Then when you played by yourself you’d be matched with people of your Grade… This isn’t a thing…