Comments
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The stun is fine you are close enough of it to count and you can even see that the aliens tail is on top of the pallet so you are in front of it not "mile away". The reason why you can't break the pallet is the placement of the tunnel exit is preventing the break. I think it was reported before at some point but they have…
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Lethal does not need a change. Its one of the perks that are totally fine how it is. There is tons other perks that would need reworks or buffs.
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Its a glitch in the map. Never seen a zombie getting into it by accident. Some survivors use it to make themselves immune to damage. Its some kind of communication error between clients/server like they show up being on the floor but in reality they are not there. Survivors can use interactions to reappear at the top and…
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You have to stand right in front of the hatch opposed of the hinge side to get the prompt to use the key. Also you still don't have any link to the video so can't say if that was the case.
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Its the autoaim doing it. Never liked that they added it to the game to help console players and its quite often screws you over in other situations too making you for example miss hits.
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There is two type of chest in the match are you 100% you are getting the brown items from the event chest and not from the normal ones?
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You most likely have filters on there is button next to the search bar in the inventory. Press that and chose only owned and it should show your owned items.
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He is not personally breaking it so make total sense its not working on him.
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If a gen is blocked by entity while the Weaving Spiders finishes then it does not get effected. Its working as intended. Your clip is not showing it but most likely the gen was blocked by Corrupt Intervention and as the first survivor went down after you finished the invocation there is now three gens that did not get the…
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Cripple them all in PC is about picking survivors up from the trap. So it might be that the description is wrong and it still counts only the pick ups from the trap. Like you can pick the survivor up from the trap itself if they are trapped in it. You don't need to hit them down if you have been doing that. Might want to…
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No we don't
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The devs don't want to add bloodpoint rewards for perks. They have been removing them from most perks that had them. BBQ is a good example of that.
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Any special way to get bloodpoints lets it go over the cap. So if you took the gift from the store it will add over the 2mil limit. Same if you get daily login rewards like during events.
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Check if you have set cosmetic filters on by accident. The button is next to the search bar in the character cosmetic section. Only thing marked should be owned if you have anything else marked unmark those and you should see all your cosmetics.
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I don't really see the issue yeah it blocks minorly more area than the normal tail does. If that effect the ability to play the game I am surprised the normal tail is not a problem too.
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They will most likely do updates to mories at some point as they are clearly moving towards of letting players chose the mori they want to use and sell them in the store like any other cosmetic. Would imagine when that starts coming they would go and give the oldest mories a face lift at the same time.
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Games have hard to get achievements. They are not all meant to be get in few hours of playing. Still that achievement is not even the hardest to get but RNG is a factor heavily in it. Still I would see some point of complaining about this if it would not be able to be done in normal gameplay and in the end this is totally…
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You can only vault the same window three times if you are in chase. The entity will block it after the third vault. There is also perks that cause the windows to block if it has like black vapor on the lowers part of window it means its blocked. After the third vault you can also hear a sound effect that happens when the…
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They have to die on hook or by mori. If even one of the bled out you will not get the achievement as you did not kill those they died of bled out and that does not make entity happy.
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You need to hold forward key when doing the charge. If you don't that happens. Its always worked like that.
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They should change the daily rituals to be separate for survivors and killers or give people choice between either killer or survivor ritual when getting one. This would make them more user friendly and would benefit everyone. Like they could make it a setting too that you could set to only give you one side rituals or…
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I tested it on custom game and the addon was working like descriped. Got stunned and had my power recharged even while using Enduring. You might want to list what other perks and addons you were using and if you were playing the event queue or normal. Are you 100% sure you were using the right tape?
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The block only stops people from sending you friend request in the in game friend list.
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It was like that two DLC's ago and then it got corrected a DLC ago and after the Castlevania DLC its back being wrong.
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I would say Behavior nailed the balance with Finesse. Its decent perk with good cooldown and other requirements make it balanced. Still there would be no point of making it exhaustion perk as its totally not worth using when there is way better exhaustion perks.
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Items don't have an aura unless you have something that shows the aura like Plunderer's Instinct.
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It blocks their friend requests if you are using the ingame friendlist system but if you play on steam it does not use it.
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I have seen some toxic streamers who were doing that. They blocked all their teammates blaming them of losing the match when the streamer was the worst player in the group. Could not facepalm harder after seeing it as I knew that block does not do really anything.
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Yeah noticed this while doing some testing and had to create a trap by hooking one bot in the basement and blocking all exits with traps and waiting seeing distance. Another bot disarms a trap and goes down I go reset the trap and push them out and only then one of them would step on one. They 100% time manage to dodge the…
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I would be happy if they just made it so that in bat form he can't kick gens or pallets. Like currently there is no real reason to get out of bat mode until you are right on top of the survivor. This would at least force the killer to change if he wants to get rid of a pallet or kick a gen and could not stay in that form.
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I have to admit that I rarely even watch the moris as seen them way too many times. Still finishing mori is fine even if its annoying when people slug and leave you on the ground waiting the other to die on the hook. I myself would not bother would just hook the other one while the other died as its faster and the mori is…
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Well I have been saying that people are blaming Distortion of a playing style of certain people. Its not the perks fault of how people play and people will still play like that even without the perk. I suggested way better way to nerf it to make it have limited uses in a match but devs wanted it to charge in chases and at…
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In my opinion this was a good change. After the change it was way easier to get value out of the perk and 60 seconds let you walk from other side of the map to the other easily. Good killers could use that time to snowball the match quite fast if survivors did not play well. Still it losing 15 seconds is not going to kill…
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If I am not wrong you don't get 100% after the match it gives you +100% on all event scoring events. This happens during the match so any pumpkin you kick or void energy you use etc. you get +100% on those scoring events. It does not work like a cake that only adds the bonus on the total bloodpoints you got from the match.
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Totally fine change too 30 seconds was way too long to gain any tokens.
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Well it makes sense that you would only see killers aura if the other survivor loses health stage because of the killers attack. Like so it does not activate with perks like plot twist or for the people that has nothing to do with the killer. So don't see a problem with this change.
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Are you 100% they did not just cleanse dull totems. Tinkerer also makes a loud noise notification when it activates so you might have mistaken that for hex totem getting destroyed when they just cleansed dull totems.
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I only dislike the down the second last survivor then hunt the last one like I did hate it before the change as its boring play style and in reality just waste of every ones time. Now its also those that wait for the other to die on hook to get the mori as it also wastes time. Like if they get it in normal gameplay that is…
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Some reason the event description button to go to the event tome usually takes you to later pages than the first even if they are not available. Been doing that in past events too.
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You might want to check your filters that you are not accidentally hiding some of your items. Like you might be showing everything else than the event items so you don't see them. The button right side of the search bar in your pictures if you don't know what I am talking about.
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It does not work in endgame collapse as there is no other thing for the killer to do than guard the person on the hook. If it would be a thing survivors would have easy time saving and escaping.
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Its funny that quite often one of the main reason why survivor side loses it SWF. They usually try too much to get their friends to survive that they forget that them getting downed or losing health stages is just going to hinder the survivor side. I have played enough matches where someones friend have to try to stop…
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Yeah desych issues is listed in the Known Issues list so they are working on it.
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It does not effect Alert for some reason but works on all other perks I have seen so far. Its been reported before here.
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You are in endgame collapse the anti-camp turns off after the last gen is done. so not a bug.
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Yeah some reason sometimes when you go from event window using the button it will make you go to the last page of the tome and no the first. Has happened to me few times in past events.
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What are you reporting as there is nothing looking odd in the video? Like be more specific of what you are stating to be the bug and what it looks like.
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When this was happening last time I think it had something to do with the game thinking that the survivor in question was interacting with some object in the trail like a gen, chest etc. One way to clear it was to fix the gen to the end or finish the other interactions that was causing it. Second way was to enter a locker…
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There is something going on causing it as I could use it last time I played just fine. It could also be good to check perks and what things are effecting the player at the time trying as there could be some interaction there that causes the bug.
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My last solo match was against Mastermind in RPD using Hex: Plaything, Hex: Blood Favor, Hex: Undying and Hex: Pentimento. We get two gens done before snowball started. It looked quite bad and we lost one survivor. Still three of us left kept playing smart looping the killer taking out the Pentimento totems while fixing…