Comments
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The only way Jason would ever be considered in game if the two companies collaborated, so I think this could be used. But the terror radius sounds a bit excessive. I was think of when Jason hits a survivor they go into this state gradually or something like that
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ALSO IF YOU GUYS HAVE NOTICED MOST OF THE KILLERS HAVE SAME POWERS AS OVERWATCH / VALORANT CHARACTERS SO I WAS WONDERING IF WE CAN USE THAT, I MEAN I CREATED PINHEAD WITH THAT. ALSO PETITION TO MAKE ALL INDOOR PALLETS AS DOORS WHICH SURVIVORS CAN SLAM INTO KILLERS.
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Teleportation: Demogorgon,Freddy Instant Kills : Mori Heat Vision : Aura revealing Perks Traps/Throwing knives : Trapper/Huntress& Deathslinger Rage Mode : Oni
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I was think of doing a new Fear Status effect in which Survivors have less vision and are oblivious like a perk which I dont remember but I dont know, what do you think?
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Hi just a question.... Isn't his primary power like Freddy's snares
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Oh OK then so like saving a draft
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It's not against face camping.... It's useless if the killer face camps... They are different.
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So you accept that in case of potato teammates you do all the work... Get hooked for that while they who didn't do ######### escape
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I see its a good perk but don't you think 5 would be a lot..... Plus Considering the hook time these would be in quick succession making them even harder so decrease the no. Of skill checks maybe
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OK so I use deliverance to jump off the hook right into the killers arms... Imagine doing all the work or most of gen repairs and then to be found by the killer and get facecamped the rest of the game
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That's such a great idea
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I realise that but I know what I saw.... And survivors or good teammates don't just leave others to die so whenever I try to rescue someone or someone tries to rescue me.. They can't..... Plus This Perk would be like those perks which benefit only when the survivor is alive.
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There are already perks for this...
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So we cannot regain the perks during the match. OK
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So like the empathy perk?
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I don't see how this will Help the survivor... Plus for the killer it would a nice plate of noed with extra sauce of weakness of survivors
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I respect that too you know. But with campers well the second to last survivor should just keep struggling till that last unfortunate tries to rescue you to and get insta downed or just signal you that he got the hatch while you have a staring contest with the killer
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No I'm a mobile player coz I'm 16 and my parents don't allow me to spend money on games
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Instead of going through them fast. Just phase right through them
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So basically Legion.
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BTW If anyone is guessing what if there is a survivor in the locker. The grates are present beside the lockers and are huge and broken gates auras are visible to survivors
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You know that's a great idea. Priming and sabotaging on spot.
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Well I tried this new trick for survivor. So I thought that I could use saboteur to restrict killer to a specific area. But today I checked it on official Wikipedia
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Well it would so happen that survivors would communicate and plan with others stressing the killer
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Well my werewolf killer is still lacking two perks
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But have you considered that freddy would be able to go through snares all the time and survivors won't be able to see them because they are awake
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I mean unless other survivors are kind enough and have a flashlight, the only way to not get hooked while being carried is either decisive or wiggle and for people who don't have or use DS, it's just wiggle. So yeah wiggle should be increased.
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I play survivor cause I play dbd on mobile and the killer sensitivity is waaaay too much, even after reducing it, plus I can juke,,,, sometimes
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It happened to me too So the killer was the Hag, who had brought all hexes in the entire world. Not only this but she also had ebony mori which made matters worse So we came at such a turn that there were 3 jennys left, 2 people moried and it was just me and this other Nea, we were not going to take chances with this…
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Well this is just a "what if"
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I don't think so that's good either. I agree that the snares are more visible than mud hexes but you can place them in such a place that even though a survivor see them he has to go through them. Like in those large sheds in Huntress forest where mostly bunkers are or are present on the edge of map with jenny and pallets.…
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So you mean to say that while you break the pallet, the survivor, instead of Escaping stays there to flash you and as soon as you break it he runs away. I don't see the problem here. Even if he stays he's probably just in front of you so you can hit him easily or look up after you break pallets
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I'm sorry but does survivor gets any notification of the said hex being present unless he completes every gennys. For example with Ruin you get to know it as soon as you get a skill check. So like you should know right if the killer has it or not Because then every round will be destroying totems.