The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
Mr. Myers is definitely a contender for me. The only thing that kills it is when he moos like a dying cow at every pallet stun. I like Freddy's glove animations. I'm pretty sure he's the only one who actually does something with his weapon while he's just walking around, whereas everyone else just holds it up and only does…
-
Some of the pre-game chats are very entertaining when one or more people has a goofy Steam name or something. As for actual gaming moments, there have been countless of them over the years, but these immediately came to mind: Having a Dwight stand on the other side of a window and wave me to come get him. I was playing as…
-
I'm neutral on the topic, but I did want to mention that killers having the ability to go Undetectable doesn't really do anything against Kindred. The Wraith needs to cloak again, the Pig needs to crouch, Ghostface can't immediately activate his Night Shroud without running the risk of being revealed by the hooked…
-
I agree with this. I'm not referring to shutting down loops, I'm referring to using assets to aid in pursuing a survivor in a loop that isn't in the radius of a drone. Maybe I didn't make it clear in my previous post, and that's my bad, if so. But I was more referring to using a Skull Merchant's drones as things you want…
-
What you described isn't what I'd consider a Skull Merchant using their power in chase to be. Putting a drone at a hex totem isn't relevant to chasing at all, and while slapping a drone down at every pallet is - unfortunately - a possible tactic, I'd say that's less chasing and more herding. In my opinion, a chasing Skull…
-
I want to play as the Skull Merchant to experiment with ways of playing her that are fun for both sides involved, but I know if I try, everyone will probably kill themselves on the first hook because they're expecting the playstyle commonly associated with the Skull Merchant. I'm easily overstimulated by lots of…
-
Assuming it's not just to silence a long, shrill scream, a killer smacking a hooked survivor takes time. If it's to vent frustration, then it's serving no other mechanical reason other than to slow a killer by making them wipe their blade. Yeah, the time spent doing that is miniscule, but a lot of people go for grabs at…
-
I feel like attempting to unhook yourself shouldn't even be possible unless you're under the influence of luck perks/offerings or running Deliverance. It's shooting yourself and your team in the foot attempting in most circumstances. New players might think it's something you're just supposed to do since your only other…
-
Ace has been the survivor I've played the most as over the years, but lately, I've been playing as other survivors almost exclusively. I like playing as Adam and Quentin (though I have to play with Quentin's bloodied face cosmetic because he just looks like a barbie doll to me otherwise.) Sometimes when I want to be…
-
That would be interesting! It could be used as a form of aura reading, then. And it wouldn't be too insane, either, since most people are going to stop using their item when in the terror radius of someone with Overwhelming presence. So it would just be a split-second confirmation that someone is there, most likely. They…
-
Ahh, okay. I understand. Personally, I don't see why the Twins are as bad as people say. Or bad at all, really. The only reason I don't main Charlotte and Victor is because my aim with Victor is really bad and needs a lot of work, which is something I'm trying to steadily work on over time. Once I've chipped away at…
-
My default killer perk build if I don't know what I want to run is Agitation and Iron Grasp. Sometimes I add Mad Grit and Lightborn or Play With Your Food to complete the setup. (Putting on Play With Your Food with Agitation can be hilarious if you manage to pick up a survivor with one or more stacks. You literally just…
-
I don't think you realize how scary it is for many people seeing topics like this. Freddy was completely reworked and that was painful enough for countless people, but to completely remove a killer? And for what reasoning? I'm not trying to be inflammatory or passive-aggressive, I just legitimately don't understand the…
-
Jake's default is clean-shaven, but I'm pretty sure the cosmetic description points out how much of an oddity it is for Jake to not have a beard.
-
I see no reason why not. It could be argued that it's more of Jeff's style to have unruly hair, but Jake has plenty of clean-shaven cosmetics despite this, and plenty of the female survivors who you wouldn't think would want anything to do with dresses has dress cosmetics because they look good to the person playing as…
-
I'm torn on the Dredge. It's not made entirely clear what it is. A manifestation of dark thoughts, yes, but of its own volition? I can't really tell from the lore if the Dredge was an entity that had a lesser form of existence and grew more powerful at the trauma experienced by those in the garden, or if it was literally…
-
Ahh, I understand. I play Dead by Daylight on the pc, so I honestly have no idea what console gaming for different killers is like. If it feels clunky to play as the Singularity on the console, then yeah, that's definitely a problem that should be addressed.
-
I don't know every killer's lore in and out, but the Doctor will always be at the top or one of the top contenders for me. Yeah, you could say his experimentation is furthering science, but one, science at the expense of morality is always an extremely dangerous and terrible thing. And two, is it furthering science,…
-
Pinhead already moans in, uh, enjoyment when he gets pallet stunned and the Spirit has been basically naked since Day One. If being too sexual was the reasoning behind not adding the Labyrinth, that would certainly be interesting. Also you could just... make it not as sexual and still keep it in the spirit of the…
-
Yeah, bloodpoint scoring needs work in general. You make around the same amount of bloodpoints by sitting for 90 seconds on a critical objective while another person makes that much in a second yoinking someone off a hook. It doesn't even have to be a safe unhook. If the developers removed the Prove Thyself bloodpoint…
-
But yeah, play as whoever you want to play as. If someone's of the mood to complain, nothing you do is going to change that. So might as well do what makes you happy instead of trying to appease people who will find literally anything else to complain about.
-
I've been really enjoying playing as the Singularity. I see a lot of people saying he's bad, but most people don't say why. I'd be curious hearing why you don't like him, if you don't mind divulging. :)
-
I actually like Boon: Circle of Healing better now as a survivor. I tend to end up being the healer, so having a way to boost that speed exponentially is great in my book. The only problem I have with it (and boons in general now) is that my teammates seem to completely ignore its existence. It used to be everyone would…
-
I feel the same way after saving certain teammates. I play very altruistically (not in the sense that I unhook people right in the killer's face, but I don't care about a personal escape if there's someone I can potentially save.) There are times that playstyle obviously ends in my death, and I'm just watching the person I…
-
Yeah, it is a good indicator, isn't it? X3 Though in some people's cases, they might be choosing a killer based on how much they like their lore. If I had to pick a profile picture based on who I played the most, it probably wouldn't be the Wraith, but Philip's story is just so compelling to me. Also, he's one of the most…
-
Just for elaboration, because not knowing certain term definitions can lead to a lot of miscommunications, when the term "hit and run" is used, we're talking about a killer who injures one survivor, then completely disengages with that survivor and searches for another, right? If that's the case, I'm a little confused why…
-
Windows of Opportunity is more of a perk for casual players or those with trouble remembering things, in my opinion. I feel like the best loopers already have a good understanding of pallet and window layout the moment they spawn into the game. They've played so much that they've memorized different maps, what tiles have…
-
I'm bad at coming up with perk mechanics, but here's a name and some flavor text: Involuntary Incubation - The organic chamber of your victims' bodies ensures your brood's survival, and you prefer your spawn's hosts not to squirm.
-
I feel like Laurie Strode would make a terrifying killer, potentially. Completely devastated by Michael's reign of terror the night he came home, she becomes obsessed with ending evil... only to spiral so deeply into it herself as she tries to exterminate the very thing she has unwittingly become. I don't know a whole lot…
-
I actually like running Bloodhound every now and then. Neon red paint underneath survivors' feet makes it really hard for them to hide even at a distance. My only problem with Bloodhound is that it doesn't seem to work on Freddy. I don't know if it's the Dream World effect on the coloring or whatnot, but being unable to…
-
The Sheep Block already feels like one of Freddy's better addons, which given how rarely I see other killers run blindness-inflicting addons, that really says something about the state of this poor man's addons right now. I'd love to see Freddy get some significant upgrades, but even tiny adjustments like the one offered…
-
I actually like the new Pinhead portrait. It doesn't look terrifying in the slightest, I absolutely agree, but it seems to encapsulate who Pinhead is as an individual well, in my opinion. He's sophisticated, regal, wielding his chains with no visible effort being put into the gesture. It's been a while since I've watched…
-
I think having both snares and dream pallets would up his unpredictability, which is definitely a good thing! I don't pretend to know whether it would make him a bit stronger or not, mechanic-wise, but I'll take anything for Freddy at this point. Unless it's another complete rework, please no. X3
-
I don't pretend to know whether it's too strong or not, but it's definitely annoying, especially with killers like Michael Myers whose only power is to slap people down when they're healthy.
-
Pinhead looks like he's pondering the meaning of life. Which is pain, of course, but what flavors of pain for which circumstances?
-
Oh boy. Time to list every Aviators song I know. (If you're not familiar with Aviators, you can easily find their music on YouTube.) Also, I'm stealing the OP's listing format because it's nice and tidy. X3 Legion Song: Slasher Artist: Aviators Reason: Aside from the song being about a bunch of people going out on a murder…
-
For survivor, Kindred, Bond, and Deja Vu are godsends. I still have trouble finding generators on indoor maps like the Executioner's map, so having Bond and Deja Vu basically erases any complications with that. And Deja Vu can also be a quick way of telling if a killer has Corrupt Intervention and where to go if so. For…
-
I completely agree. Addons that change the killer's power (and addons in general, honestly) should be something you can choose without having to rely on good bloodweb chance. I love playing as Scratched Mirror Myers, the Pig with Amanda's Letter, and other killers with exceedingly rare addons that shake up what survivors…
-
Ohhh, I didn't even think about that! I think that would be amazing! Honestly, it is kind of annoying having to dedicate a limited resource just to play the version of the killer you want to play. I'd run Amanda's Letter on the Pig every game I play as her, but that's just not practical. Yeah, bloodpoints are abundant, but…
-
Yeah, any perk or addon that lets me smack people unaware is an instant favorite of mine. X3 Brings some actual horror to the horror game, even if it's just a jumpscare. I love facing Pinhead, too. Resident Evil is nice and all, but I know absolutely nothing about it and while I'm happy people have characters from a…
-
I really enjoy playing as the Hag, though lately I've been trying to improve my overall chasing skills, which the Hag's methods of hitting and downing survivors is far from conventional. It's fun, I love it, but I'm not going to get better trying to smack someone down as Pinhead by playing the Hag, for example. XD Oh yeah,…
-
I completely agree! I figure when most people think of gameplay changing addons, they probably think of the infamous Tombstone Piece. I don't really have much of an opinion on the addon, personally, since I don't see it much and don't use it. But I know a lot of people hate it, which is kind of sad because I worry that…
-
Michael Myers with either no terror radius or a tiny terror radius courtesy of Dead Rabbit or Monitor and Abuse is always something that will legitimately scare me. Stealth killers in general make me nervous. If no one's getting chased for a while at the start of the game, I just start worrying and panning my camera all…
-
Tentative vote here. Hope is fine, having a massive condition to be met that often isn't met. Made For This is a perk I'm not really sure what to think about. In practice, I honestly don't really even notice it when I play as a killer. But I know that I'm not a high level killer, so the survivors I'm facing definitely…
-
The only thing I really dislike about the hatch (beyond the occasional survivor just waiting for their team to die) is what I believe people call "slugging for the 4k." I've had a lot of games as a survivor when there are only two people left, but one is left on the ground as bait for the other because I guess the…
-
I agree with a lot of the points here. Honestly, if generators aren't popping if a chase is lasting a decent amount of time, then there's probably no amount of skill or strategy to save the game there from a survivor perspective. I guess my problem is anytime I drop a pallet, I just hear Monto playing as a killer going,…
-
Oh yeah, flashlights are definitely useful in the right hands. They're just definitely not useful in mine. XD But I wonder how useful finding a flashlight mid-trial is. I figure most people intending to use a flashlight will just bring their own superior one with the addons they want before the game even starts. The only…
-
This one's probably a stretch, but I wanted to come up with something for Philip, so here it is: The Wraith feels similar to the monster from A Monster Calls, in a way (which isn't really a horror movie, but with a giant creature and the ever-present themes of loss and soon-to-arrive death, I feel like it's similar enough…
-
Yeah, that makes sense. A lot of it's probably subconscious. It just doesn't SEEM like I'm retaining much from chases, that's for sure, heh. As for the pallet usage, I struggle with finding that good balance of refusing to touch them and just throwing them down. I think I just need more practice in chases, period, but it's…
-
All bloodpoint offerings beyond bloody party streamers or anniversary cakes just serve as bloodweb filler, in my mind. I feel bad for killers whose best addons are common, uncommon, or rare. There are webs where you basically just get bloodpoint offerings and nothing to actually spend those points on. And map offerings…