Comments
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Leave, leave, leave please! I understand you might have good intentions and want to give me that last free hit at the gates, but I hate having to push survivors out; it gives them a chance to tbag and add insult to my loss. (The exception is if I'm ghosty, because I can tbag back lol)
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I got extremely lucky, and got Evil incarnate on my third attempt. Granted, I did depip to rank 9 or so to make sure I wouldn't run into sweat squads.
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I really hate this new bloodlust effect, it looks like a really bad photoshop filter and it's extremely distracting.
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It is pretty bad
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Preschool is too strong for killer now imo, it's insane.
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I agree it should be higher. Not Plague height or anything, just a bit.
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saw this as well, it's hilarious. but yeah seems odd!
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Not playing the game till it's fixed and that's that. It hurts to say
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I'm done playing this game until auras are fixed. They need to be just as visible as before. I can "live with" not being able to notice blood on the ground. I can "live with" invisible scratch marks on Ormond (though i might d/c from the match). But auras being this invisible on every single map? Nah.
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Just want to add one more voice to this thread. They need to be much more bright and visible. It makes me not want to even play killer. I have deuteranomaly (mild red-green colorblindness) and this is screwing me over really bad. It sucks, and a quick patch is needed ASAP.
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It should grant automatic 1% regression (1.25 seconds), and it should take 1.25 seconds of repair time to stop regression. Perfectly balanced, as all things should be.
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Additionally, making protection hits or something else give stacks for this perk would make it easier to use and therefore make it more fair compared to B&C. Protection hits already give stacks for WGLF.