The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I feel like the obsession mechanic in general is a ton of un-used design space. Me and my friends have talked about plenty of ideas to make being theobsession more important/relevant for the killer and survivor.
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The point is that it ISN'T a valid strategy. Pipping up is nearly impossible when slugging because you are surrendering all emblems in the devout category by default.
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One thing that bothered me when i first started playing this game was there was no way to get rid of all the useless things that were clogging my inventory. I think it would be a nice way to help reduce the grind if we could "sell" offerings, items, and add-ons that we don't want RPG-style. Got a stack of dozens of brown…