The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Zenbe10

About

Username
Zenbe10
Joined
Visits
1
Last Active
Roles
Member
Points
10
Badges
2
Posts
10

Comments

  • I'm not sure if you're addressing me or the OP in most of this post, nor do I know why you seem to have taken a condescending tone. But I will humor you. Some sort of status condition that made skill checks moderately difficult for X amount of time could work. But again, If you want a perk that does this, run Unnerving…
  • I'm still not sure I'm sold... that would be effectively taking a survivor out of the game for 60 seconds simply for landing a basic attack. That seems like quite a high reward for the most basic of killer actions.
  • A few critiques: 1. The first part of the perk would be incredibly difficult to balance with Unnerving Presence. Imagine a build with Splintering Blows, Distressing, Unnerving Presence, and Sloppy Butcher. Survivors would be unable to heal to full without letting you know where they are, plus it takes forever, plus they’re…
  • Bloody coil is not an incentive to lose a health state, it is a disincentive to disarming trams. Freddy and Clown movement speed slowdowns are location-based, not permanent conditions. Freddy’s action speed slow downs are only to some actions, not all. And those killer builds are gimmick add-on builds, not base powers. The…
  • Freddy's slow-down effects are only to repair, sabotage, and healing speeds. This killer would slow down those actions plus: searching, totem breaking, unhooking, exit gate opening, vaulting, and movement speed (at all times) with up to 16% to ALL these actions with add-ons. Not to mention add-ons that apply mangled and…
  • Numbering for simplicity: 1. Void Strike giving souls back to injured survivors is not negative utility because you still get to use Void Strike, which sounds like it’s effectively a Nurse blink (which has 333% movement speed) with no charge up time. Also apparently it can hit multiple survivors at once, which makes taking…
  • "To regain their soul Survivors must head to one of 3 Sacrificial alters. While healthy a Survivor may take 4 seconds to sacrifice a health state at an alter to become injured but regain their soul. Alters cannot be used while the Survivor is injured." This... is too much. There should not be a negative penalty for…
  • I really like the idea of a killer who is actually directly tied to the entity, that concept for the Acolyte is awesome! I think it makes a lot of sense that there would be a cult for the entity in the "real world". However, I'm not sure about the part where he previously escaped the entity... in my understanding, no one…
Default Avatar