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Comments
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The problem is is there is no penalty for camping if you're doing that you can just slug and if you see the animation transition to Charlotte and tunnel as opposed to camping as say Myers if you're camping as him you can't do anything else while doing it.
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I shouldn't be forced to use 2 perk slots that aren't even needed sometimes I like using unique builds not forced to run ds and unbreakable to hold up half of my slots.
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I play Killer almost as much as I play survivor it's just alot of Killer mains play in the most annoying way by slugging, tunneling, or camping and think they're good due to it. Even if one of the survivors runs them for 7 minutes they think they're better because they killed the survivor by tunneling right off hook and…
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Wow Toxic killer main I see.
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Nah Killers are entitled if anything Killers can Lobby dodge easily just by seeing survivors we can't see Killer. Killer can insta down with devour so you can't even get a chase started plus alot of Killers target 1 survivor until they die. Plus don't even get me started on Ebony Mori Killers just have significantly better…
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Honestly Killer perks are ridiculously overpowered for example Devour Hope and Thrill of the hunt combo:Instantly Down after having survivors unhooked far enough away 3 times no less and when 2 more happen instant Mori even if someone didn't get hooked before Franklin's Demise:I lose my item now really? What is the purpose…
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Uhh if you go down the syringe cancels itself honestly do your research.
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As I said I just don't like unfairly depipping or Waiting 40 Minutes in queue just to play 3 minutes due to being tunneled it's ridiculous fix either and I'm happy.
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If they changed moris I'd feel a little better about things but one of the core issues of the game is getting a long queue time then not getting to play the match due to getting tunneled that's just ridiculous (I average 30 Minute queues as survivor)
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Plus I can get a 4K as Killer with no perks, addons, or offerings.
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No I don't want the game to be completely unbalanced that'd be ridiculous I just think tunneling is a huge issue because the victim depips unfairly over it either bring back those instaheals to discourage tunneling or make it so you don't depip for getting tunneled (not pip but have no change to rank).
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I feel like it would be best if you could only use it either that way or right off the hook. I don't want necessarily to be fully healed instantly off dying state that is unfair.
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For me my game completely freezes for a second runs fine then about 5 seconds later it Stutters again
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I just get annoyed when I depip just because the killer decides to only target me all game I just want tunneling to atleast keep me at the same rank.
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I don't think the Styptic was fair no but getting one healthstate should be fine like 16 seconds to heal is absurd since the killer will probably pick up before then the pink shouldn't fully heal no but it should at least give a healthstate in 7 seconds it's basically useless at this point.
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Yeah I realized what you meant 4 minutes after I posted my bad but it's still not very effective because you'll take about twice as long healing since you have to mend.
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It isn't called bottled time it's borrowed for one and 2 it's still dumb because I'd have to mend still which would take even longer
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Okay well how am I supposed to deal with being tunneled other wise?
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How else should I deal with being tunneled? Decisive only stuns for 5 seconds and I can just be followed right after.
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Okay well how am I supposed to deal with being tunneled other wise?
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Me running borrowed time wouldn't do anything for me if I'm the one running it if I'm getting tunneled