The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Made for this is strong by itself, but becomes ridiculous when paired with resilence. I've been running those two perks with different combos in my other two slots since made for this was released and them together basically turns any window you would have just barely gotten hit at into a guaranteed not being hit, and…
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I think we should be able to see at least our own rating, probably note the rating of others, but I think it showing should be disabled by default. Make it so you have to go into the settings to make it viewable, this way newbies won't feel bad about it as they won't know it exists and only the really competitive people…
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So part of the reason you're struggling with pressure is because of the killers you're playing, only Artist and Oni have map pressure with any degree of lethality after that only Dredge has any map pressure. I'm not counting Blight since you admit to struggling with his power. With killers that lack map pressure you have…
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To be able to give more targeted help I'd have to know what killers you play and what builds you use on them? Beyond that here are three general tips. Your most important chase is the first one of the match, if you end it quickly there are 5 gens left and three survivors not on gens, you take a normal amount of time to end…
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So these don't look like bully squads, and I'm going to hazard a guess the messages in endgame chat are solely due to a few things you did in particular, the admitted camping your first hook in game 1 plus the noed and what looks like the Jane getting tunnelled out early in game 2 and yet them still getting a three man…