The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I have agreed too, on many points. I just don't think it should be taken out. I think the KWF idea is the best one I've read so far. Also I'm half asleep so if this makes no sense I apologize. :)
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Hmm. I missed that. In that case yeah, that also needs to be fixed, maybe by putting them in with a killer who's the same rank as their highest member. ^.^
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dude, I've been playing solo all week and I've been being put into games with killers 18-20 when I'm lvl 12. It's not always SWF, something is broken in the ranking system in means of putting you in a group with people your lvl.
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And yet killers still face camp. You must have a really negative outlook on people to think the Survivors are all horrible like that. Survivors don't care about ruining anyone's day. Though there are some cheaters in the world who don't care about others feelings. The majority of survivors aren't like that. They just want…
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You had me at 4 killers XD. OMG, that would be EPIC! XD
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Pretty sure the points for the multi hooks were an attempt to dissuade killers from camping to make the game more fun for survivors. Being the first survivor found, usually within the first 20 seconds of the game, basically means you haven't had a lot of time to start a gen, or earn any points. This has more to do with…
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Agreed, I'm not even playing with friends and all of yesterday I was matched with lvl 18-20's. I felt so bad at the end when I saw. Usually the matches are fair, but when this happens with friend groups the killers usually don't stand a chance. Course it also kills the survivors game because they start getting lazy and…
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I say there should be a kill with your friends as well. That way the option is there for both players. Then SWF can go up against KWF and it'll be even an even playing field. ^.^
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Didn't the original have voice chat too? They took that out because of toxicity.
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I usually play Solo, and I die a LOT, like a LOT. But I blame that on my lack of skills, or the fact that the killers were just that awesome. I try to think positive. They had to be good if they killed me right?
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I've been wondering this myself. It should be a 4 to 1 ratio, but because of the difference in wait times for lobbies I decided to look it up, but exact numbers are difficult to find. The first bit of information I found is from October 2018 in a steam…
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DC-ing isn't always something that can be helped. I used to live in a place with horrible internet and it happened to me all the time, it can be just as frustrating to the person who DC's. On the other hand, people should be allowed to DC if they have real life emergencies, if they're being trolled, or if the person…
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o.o What does KWF mean? OH Oh! Killer with Friends? ^.^ I would totally play that, but as a survivor. :)
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XD I always play worse with my friends, because I always want to protect them and end up making stupid mistakes. With Randoms I'm less attached, and for some reason that helps me play better. ^.^ I've also been in games when they accused us of being in groups when we weren't. It's just how well they play or not. Personally…
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Thank you for the video share, That's another thing I've been seeing a lot of in games. Killers will just camp and wait because they know you don't have enough time to go to the other gate, and they know they can't catch you if they try to chase you. They shouldn't get points just because they camp a gate for long enough.…
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That sounds like a totally different game. Not much fun either. This was a game of run and hide before your killed, not try to be the first to open a gate. o.O
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In the words of Arya Stark, "That's not me."
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This could probably be easily avoided by taking away the extra points survivors get for a 'narrow escape'. It's why most survivors wait at the exit gate for killers.
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You're right, the game can't last forever, we only get two hooks. Going back to save a person is difficult enough at the end. It's already a hard choice, that's why you get extra points for it. I'm not asking them to 'give more chances' I'm suggesting they don't take away the few chances we already had. The other part of…
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^.^ I have been playing for years, but CTS slowed down my abilities a bit, so my skills have actually gotten worse the longer I've played. You're really just restating parts of what I've already said, so thank's for actually reading it rather than commenting without even bothering. :) I do have a horrible sense of…
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The game can't last forever, we only get the 2 hooks, after that we're gone. So that's not forever. Another person I play survivor with was saying, "All the killers have to do is catch and hook us. This End Game is just a reward for killers who are bad at hooking people. If we die by it, the killer shouldn't get the…
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You're right, it's not impossible to win. but the game isn’t always over just because the gates are open, or in this case because the hatch is closed. Sometimes you need to save a friend on a hook, or be saved by them...Twice now I have died from the Endgame event because I went back to save my teammates. I saved one, and…
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That brings up some interesting points to mind. Killers are now ‘camping’ hatches with one survivor left and absolutely no hope of success. Sounds like a game I wouldn’t want to play…and that worries me, this is my second most favorite game after all… Last January the rates of escape for survivors were already at an…
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Guess I'll be dying a lot more then.