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  • Killers have been on strike since Ruin Nerf. I know I’ll get lots of hate for saying this but I felt the game was most balanced when old ruin existed. Killer queues are instant in Midwest and survivors takes about 10 min. Total opposite when old ruin existed
  • When you’re nearby and survivor gets unhooked you need to run to nearest corner and count to 10. Other wise you will be known as a tunneling patroling camper
  • I play both sides and I enjoyed the game the most before the ruin nerf. Now it seems like everything is on a chopping block. I’m ok with getting rid of infinite loops but making the maps smaller with less pallets is not the solution especially with the dedicated servers. I’m trying to conserve pallets and still get hits…
  • before reworking maps they should fix dedicated servers. Players get hits after pallet is already dropped. Vaulting is another issue which is why I always use resilience. I feel players drop pallets early due to dedicated servers so saving pallets might be too risky
  • I totally ageee giving killer a reward x amount of swf
  • Ok thank I appreciate the tips! I guess I’m just not used to using my pinkie for gaming but I’ll just learn the default controls and wiggle with mouse scroll wheel like mc_harty mentioned. So based on what everyone is saying it’s probsbly not a good idea to program my additional mouse buttons with actions that are meant…
  • Meg is my favorite but I have a feeling new survivor in trailer will be my new favorite. 
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