Comments
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I really don’t mind Pop, there’s much more annoying perks imo. I know some people think it gets stale seeing it most games though but eh.
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The thing is info perks exist like kindred especially. If you don't take one that's a risk you are taking. I usually only play alone and sometimes with 1 or 2 others, and we still sometimes take Kindred or Fogwise just for more info. While the idea of a communication system passed pointing and waving wouldn't be bad, I…
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Honestly with me playing both killer and survivor with a little more survivor gameplay I see both sides of the coin. I see more dcs against killers like Huntress, Doctor, any stalker killers that are popular, and if anyone gets downed in the first minute they tend to just kill themself on hook. Almost every huntress game I…
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Sounds like a fun little support build. I'm not too keen on using Lightweight though but I don't think it's a bad perk in any sense.
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I might try this. I was thinking of also doing a self care and the sable healing in basement perk with bot knowledge and just doing a fun little speed healing build but it sounds more fun in my head than it probably actually would be in game.
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Yeah I tried it a few times and I just never felt like the team got enough value from it, and the broken status is really off putting. I tried it with No Mither and Resilience and still felt like it was just a waste of a perk. I thought it was funny though that they had her release with a perk that makes you broken and…
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Yeah with potential I usually bring a toolbox sometimes brand new part and I only run it when I'm playing with at least one other person. The first two builds are solo. I was thinking I could maybe sub out potential for maybe overzealous despite it's risk of just being useless under bad luck but it's meant as kind of a fun…
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Little update, after playing both after a few hours I ended up liking neither lol, just not my cup of tea I don't think.
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I guess it could work but saying there are bugs in the game that have been here for 5+ years on certain killers (apparently plague not losing her power when stunned was a bug for example), I highly doubt BHVR would ever go as far as to implement an entire system just to counteract toxic survivor behavior while also taking…
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What about when there's 2 people left and the person on hook wants to give hatch though? Would they be punished for making themself die faster? I understand where you're coming from but I just don't think there's a feasible way to implement it without backfiring a lot.
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I thought about Legion as well I just didn’t think the play style would really make sense to her with Legion’s ability. I’ll definitely recommend it if she doesn’t like Wraith though!
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lol I wouldn’t want to unleash that or a gen merchant main on the community