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boogiewoogie

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boogiewoogie
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  • Skillchecks only punish new players. If they must have them they should progressively get harder the higher rank you get. I'd have to go out my way to miss one
  • I agree. There are a ton of factors. But someone starting out with her will find it hard. We all have. Average game is say 10mins? That would make it 12 games. Most decent nurse mains have hundreds of hours invested. I have with Billy, and I still get destroyed if I make more than 1 wrong judgement call at top level.
  • I still don't believe they "can" do well. They "will" get wrecked against good players.
  • Nurse in the wrong hands against good survivors gets destroyed. I've had it done to me. But a good nurse will usually win the game. She's that good 2hrs... no way. Maybe you have the knack for her, but nobody plays her correctly within 2hrs
  • 2mins humilation, is way better than some prick hopping over a pallet for 5mins + Adding a -5K penalty to any survivors left would also cushion the blow. No timer on screen as they would just camp the exit
  • A concede device in the basement after 2mins of both exits opening is the only option imo. Survivors have enough time/warning to get out Killer doesn't get shamed. Any other option would play into toxic players hands. They'd love being trapped into a map, some would even see it as a trophy.
  • I mostly play killer, but I love going up against a Nurse. By far the best killer to face. Sure she is powerful, but she is also weak as hell in many other areas. People who mostly claim she is OP are the guys hook rushing or simply not playing stealth. I'd rather play against her 10 times in a row than Doc or Larry…
  • I agree. Used correctly he can close chases down fast. Forcing them where you want them to go... not the other way around. Even the exit gate dash has bagged me some fresh hooks, when normally it's game over for other killers.
  • We all know when it's a full on tbag. Their arses are going up and down 20 times per sec safe side of a pallet or exit. Anything else is usually a gesture
  • I find it's about cutting them off with good players. Direct hits look good, but drop them like mines so they are forced to run into them during a chase. Making them either slow down in the gas or attempt a 180 on you. Getting them through a window prior to vault is difficult, but always works out well for you.
  • Understandable given the situation and dealing with boiling water. So a worthy 'WOW'
  • When killers get other perks with him and start throwing gas to cut off instead of hitting you on the noggin, he'll be getting classed as OP. There is a survivor aura gas, rare one. Made the swamp an actual joy to play
  • He's a good solid character at the moment. Just have to play different and cut people off with the gas I find, not go for the direct hit (unless using the finger) I've even won a few exit gate dashes with him, throwing a home run gas bomb. NOED on him could be brutal late game
  • That is awesome. Pics or didn't happen!
  • I wouldn't put Trapper with those 2? Way stronger
  • Basic version he's not that strong. Pallet window perk is good for killer shack The Gen one is great I've found so far. Especially when you have 3 close together end game. Throw them gas bottles and it's fun. One add-on shows the survivor for 6 secs, really powerful on swamp map. I think he will be good
  • 9 months ago • Clipped by Cake1100_ It's taken 9 months for you to post this? Or am I missing something?
  • Just had a game were I knew they were not very good. Leatherface: Downed 2 of them at the first pallet 3 healing in a corner etc etc It was a mess Let them all escape End game: "BP farmer!" You can literally NEVER win
  • Dwight in tighty whities
  • "I hope you die. Get revived. And die again. Bye"
  • There was me thinking people were getting better at starving him. Jesus, you couldn't make this stuff up. Thanks for the info
  • Really? That's crazy. I don't watch the streams etc anymore as they just wind me up. So I'm better off splitting them up for evil gain?
  • Disable the post game chat. I know it's not the answer you want, but it's a sure way to stop them. As they are typing you exit. More power to you Edit. Noticed I was down voted for my previous. Haha so I should just lie in future and say it's all working great? Whatever... it's not. And this thread is more proof
  • I agree with you and feel your pain. I play survivor for relaxing fun, never toxic, don't use DS and I'm hopeless with a flashlight. Still get dodge lobby on/off But, this discussion was based on last min swap out's. I can 99.99% say that game will be hell if they get their way. So when a killer even get's a whiff of it…
  • Forcing killers to play games would only reduce the killer count or induce more DC's at start. Survivors need to realise their "fun game" and YouTube highlight reel isn't another persons fun game. It's really that simple and the devs are fully aware
  • I love the games where I see none of them for ages. Or just a glimpse, scratches etc As each gen pops the playing field gets smaller. Love it.
  • No. Highly doubt it 2 previous tickets raised with video evidence of exploits. Guys never even got a day ban I didn't even get an update or reply for that matter
  • Of course we should decide who we play against! There's no abuse avoiding a game that you know is going to be hell for you. Last min swaps is abuse IMHO. It's cowardly. IF you want to bring in a lightsaber then do it. I'll equip FD and let's go for it. That's a fair battle. Even all 4. If one guy does this, I make sure he…
  • I was the obsession in a game, so I was like a ninja avoiding the killer. Don't use DS when playing survivor. Popped 2 gens, healed 2 or 3 people and done 90% of the totems whilst the others constantly ran around the killer like... well the usual. 2 of us left, Mr Myers caught me on the last gen at 80% and I end up hooked.…
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