cauthon1041

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cauthon1041
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  • Adrenaline doesn't need a nerf. It's perfectly balanced considering you're giving a perk slot up for the entire match. NOED is more powerful.
  • Adrenaline is helpful against a killer who is slugging for a 4k. Nothing is better than having 2 teammates down and popping that last gen and watching them pop up and the killer DC. Adrenaline is fine, it doesn't need a nerf.
  • Just did the challenge. Waited until everyone (all 3) escaped, then escaped myself. Challenge didn't complete. I didn't even get 1 pip towards completion.
  • I agree with Akito. Slugging is a legit tactic. Annoying AF, but legit nonetheless. What I'd like to see is the ability to "Open Veins" while you're in the dying state. You don't die instantly like a d/c, but instead of giving the killer minutes to hunt, you bleed out in 30 seconds to a minute. This makes it important for…
  • Not going to lie, I LOVE bringing Left Behind, OoO, Unbreakable, and a key. I wait for slugger killer to close hatch, walk over to it, make sure they see me with Object t-bagging them, then deuce right out. 🤣
  • The only thing about the clown that i think is OP at all are some of his add-ons. The ones that cause exhaustion for 30 seconds+. Taking away perks from survivors is bad balancing, unless you're willing to lengthen the time it takes to reload the bottles by a decent margin.
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