Comments
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are you seriously complaining about hope ? the perk only activate after all gens are done and most of the time survivors don't survive that long and killers have a lot of stuff giving them speed that can stack with bloodlust too and killers also have noed that give 4% haste and the ability to down in one hit. adrenaline is…
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i also think basekit mori should be removed. i've seen a big increase in tunneling and slugging for the mori since the update and i don't think it's good for the game. the amount of toxicity from killers is insane.
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terrible idea. it would encourage and increase the amount of slugging and killers have already a billion aura reading perks and addons they don't need another one plus 30 second is way too long for a aura reading perk. it would just make the perk way too strong and increase the toxicity.
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otr deactivate when you do a conspicuous action and can only be used 2 times in a game. it supposed to conter tunneling if the perk is nerf it's gonna kill it and increase the amount of tunneling so it's a big no.
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yeah now that killer mains cried enough to get the perk gutted they all are abusing aura reading build to get wallhack 24/7 this is messed up. i really hope that one day they will do something about the aura reading abuse.
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it counters all aura perks but if they burn through all tokens they can see the survivor in the other hand killers have a perk that is completely shutting down a mechanic of the game and survivors can't do anything about it. the hypocrisy of killer mains is insane. with how much aura reading perks and addons killer have…
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yeah the nerf is bad and this is a big slap in the face with how much wallhack perks they have nowadays. they should either change it back to 3 tokens tying it to gen repair and healing to force people to do the objectives and play like a team or revert it because this is clearly not okay.
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exactly tying token to gen repairing and healing with 3 tokens like before would be perfect. it would force people to do the objectives and play like a team to keep their tokens to avoid aura reading. i think this would be the best thing to do honestly.
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killers just cried because they couldn't get their infinite wallhacks and now they have it. just incapable to found survivors by themselves without wallhacks. they have around 100 different perks and addons to eat the tokens faster than it regen and it still not enough. this is just sad.
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yeah this is so stupid why did they do that ? who in bhvr thought this could be a good idea
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this is such a good idea. it would force people using it to do the objective to recharge it to not get their aura read instead of staying hidden in coners of the map.
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i feel the same with killers having around 100 perks and addons to see survivors aura this nerf is a big slap in the face and the worst part is that they rework some perks to give them even more aura reading. infinite wallhacks is still not enough aparently.
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i really like this idea this could've been a good change
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hillbilly needed to be nerfed. with the last buff he got with overdrive he got way too overtuned, you can barely do anything against him. and his chainsaw is a insta down and he can use it infinitely whenever he want without any downside. he's extremely overpowered.
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the only problem with the skulls is that the hitbox appears immediatly like way before they finished to appear and start moving so the killer can just get close enough and spawn them on top of you to get a garanted hit and there is nothing you can do about it.
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weave attunement need a cooldown like see the aura of survivors around a item for like 10 seconds and then get in cooldown for like 20-30 seconds
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and killers have lightborn to counter a entire mechanic of the game this is the same thing
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stop asking for a distortion nerf the perk is fine as it is. killers have a dozen aura reading perks plus add-ons that they can combine together to see the survivors aura most of the game and distortion is the only perk survivors have to protect themselves from it.
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yeah he toatally need some nerf he got way over buffed. the fact he can spam his M2 which is a insta down infinitly without any downside is ridiculous and he can curve way too much. the fact he can do a u turn and go around a entire loop to down the survivor is so stupid and on top of that they increase his running speed…
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i personnaly don't understand why killer mains are crying so much over adrenaline. you literaly play the entire match with 3 perks so if you die before the end it's useless and it is supposed to be a reward for being good and last till the end game and when you reach it, it only activate for 5 seconds then it's gone…
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honestly all of huntress buff should be reverted she's too strong now. she was already a very strong killer and never needed to be buffed. she pulls up her hatchets way too fast now and can make it even faster with add ons and on top of that you gave her more hatchets this is too much.
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if they remove tombstones and tuffed hair add ons that are way too powerful and op for just add ons i don't mind a little buff
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so true killers sometimes fake being afk and then 4k with it it's ridiculous. noed is way stronger than adrenaline and has never being changed and you barely see people complain about it.
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making a hex totem give multiple debuff would make it too strong and obnoxious
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for me the only thing they should change on noed is removing the 4% bonus speed. killer base speed is faster than survivors, they have blood lust and they can combine the bonus speed with other perks to be even faster it's just ridiculous how fast killers are and doesn't need more.
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i don't understand why people cry so much about adrenaline. you literally play the entire game with 3 perks so if you died before the end the perk is useless and it is supposed to reward the survivor for being good and last to the endgame and it only activate for 5 seconds and then its gone.
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how about no
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problem is when the killer close the hatch if both doors are right next to each others killer can just stay in the middle and turn around to watch both doors and camp and there is absolutly nothing the survivor can do to escape. that is a problem that has been in the game for too long that need to be changed.
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hag is already a extremly toxic killer with how much camping power she has and she has been buffed recently and now she is even worse to face so please stop asking for things making her stronger.
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can people stop asking for a distortion nerf or rework. the perk is fine as it is and doesn't need to be change. killers have a dozen aura reading perks that they can abuse all game to see survivors constantly like a wall hack and distortion is the only counter survivors has.
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and make the survivors experience that is already extremly bad even worse ? no thank you. survivors are in the worst state right now it's a nightmare so stop asking for for nerf and make survivors even worse.
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déja vu is fine and doesn't need to be changed. and the gen repair speed is needed with how overpowerd anti gen perks are and how much killers are abusing them. especially grim. getting all gens blocked for 30 seconds everytime someone is hooked is so op. gens are blocked constantly and increase the time for doing gens too…
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terrible idea. it would make looping really bad and make the survivors experience that is already a nightmare even worse.
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no it's a terrible idea. survivors are not guaranted to escape so killers shouldn't have a guaranted kill.
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artist is one of the most stupidly designed killer. she has projectiles that goes through everything with unlimited range and on top of that she can place a trap and make every single loops and pallets of the game completely useless it's terrible to go against her. she definitly need a nerf or a rework.
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do you play as survivor ? because it is a nightmare it's really bad. killers is so easy they don't even have to use their brain and try hard to win and they can abuse tunneling camping and slugging all they want without any consequences plus extremely powerfull abilities than can be even stronger with add-ons and can also…
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the problem is bhvr add stuff to help survivors but they doesn't work at all. killers can wait 6 second after the guy got saved to down him and wait out of range for the anti camp to not work. they can just go through everything.
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tunneling is out of control it's every single game now wich make the game awful and really not fun to play for survivors and with the anti tunnel perks that has been nerfed to oblivion there's nothing survivors can do. they really need to do something about it.
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i would love to see map offering been removed i'm so sick of people using it to get a advantage even if it is someone on my team. just removed and give back the blood point and let the game decide of the map.
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terrible idea. killer base speed is already faster than survivors, they have blood lust that gives a huge amount of speed for free and they can stack it with haste perks. killers are already too fast and doesn't need more speed.
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the game is extremely killer sided. killers can abuse camping tunneling and slugging all they want without any consequences, extremely powerful aura reading and anti gen perks. anti camp and anti tunnel doesn't do anything killers can just go through it. billy got over buffed and is too strong, huntress was already a super…
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do you even play survivor ? ever ? because it is a terrible experience it is really bad. killer keep getting buffed and survivors nerfed and killers are free to be as toxic and obnoxious and abuse game mechanics like tunneling camping and slugging as much as they want without any consequences. survivors anti tunnel perks…
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one thing i forgot to say that i hate about the new billy is that he doesn't have cooldown or charges on he's chainsaw. leatherface have charges to prevent the spam making him too strong so why not billy. he can just spam he's chainsaw for a unlimited amount of time during the entire match, there is zero point for him to…
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i faced the new billy today and the team got destroyed in a few minutes. he got overbuffed, running too fast, missing recovery too short and the curve are insane. he can run around a entire loop to get you. he is way too overwhelming now.
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12% on top of the 8% when all survivors are injured which make gens incredibly slow
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the thing is she was also proxy camping the totem making it impossible to break. how is that even fair for survivors to face a killer with a unbreakable totem ?
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i understand that you want to keep your totem as long as possible but body blocking a totem like a powerful hex like devour making it impossible to break is totally cheating and should not be a thing. body blocking just should be removed from the game.
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so on top of the flick tech that make slice 'n dice already super annoying and nearly impossible to dodge hens found a combination of add ons to get pratically infinite dash that make chucky even more toxic and obnoxious. these 2 add ons can't stay like that and it really needs to be adressed. they need to be nerfed or…
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yeah chucky is disgusting right now he should curve like billy he shoudn't have the right to turn around like that and the worst part is the hitbox that is 3 times bigger than the killer and his knife put together.
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so i'm not the only one thinking he has a disgusting hitbox. i've been hit when the killer's attack was way behind me and i even took damage by a guy hitting a wall it's like the hitbox is 3 times bigger than the character.