cybermonkey

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cybermonkey
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  • Around 3/10 games for me. It's become obvious that if a killer is competent and utilizing their power well, its a stomp fest. Its just not fun like it used to be when at least you felt you were in with a chance most games and it would be neck and neck up till the end. Those were the best but now they are few and far…
  • Totally agree about the old art style. While the graphics were dated by todays standards, it had a charm to it that is now missing. And the fog.. where did that go? For me, much of the anxiety and atmosphere came from not being able to see too far across the map. There is so much to be said about what that added to the…
  • I'd be all for offerings getting removed if the map rotation was even and didn't keep spitting up the same 3 maps over and over again, and often times the same map 4 times in a row. At the moment offerings are helpful to have a break from that.
  • Did we ever get an explanation of why it can't be reworked and called something else?
  • Briefly in 2016, but didn't really get into it until 2018. That's when it bit me lol.
  • Graphically its superior, but way too bright. Make it more like the way it used to be with the lighting. When you go into the shaded area, there's a hint of how it once was. But the sunlight needs to go, it just ruins the atmosphere.
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