Comments
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This mode is awesome, nothing beats that feeling when you coordinate a perfect down with your killer buddy, reminds me of The Texas Chainsaw Massacre game, this mode definitely should be worked on and come back permanently for sure.
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That makes sense, thanks for the clarification.
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Survivor queue blood point bonus is 400%… Waiting 30 minutes as nurse and can't find a match, I have no idea how other killers get in. This is like my 4th attempt.
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I still don't see it as an issue, the Dean and Sam added could be potentially from earlier seasons to fit more with the lore. It's more of a disservice that the show got milked for as long as it did and got to such a ridiculous state.
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Oh yes, the brothers that defeated God itself will be taken down and killed by some clown with magic bottles or some angsty emo knife wielding person. Yeah no, i agree with Ilikechips, they just dont fit in dbd because in reality they would just kill the killers. Same with the AOT skins, like come on, Mikasa and Levi would…
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Would love to see it!.
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The amount of effort put into this is embarassing. The offering is disabled and the gameplay mechanics with the zones are about as boring as it could get. Just a sorry excuse of an event to peddle your new limited-time cosmetics.
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An option to turn off chat in the settings would be great, both before game and end-game.
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Matchmaking has felt pretty terrible, even during peak times. You escape 1 game and suddenly you are vs P100 blights and nurses.
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Yeah, I have been losing my mind as killer with this #########. I understand they want saves to be easier for newer players but this makes it even easier for experienced players. It's not just the timing though, even when I manage to look away in time from the flashbang/firecracker all the way to the side or up it still…
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Yes, this is an acute example to demonstrate how oppressive saves have become, obviously this team is on another level but plays like that are common when playing against SWF especially at high MMR. I should have worded it better.
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Game has always had a terrible party system that barely functions, it is a pain to play with friends.
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I'm guessing it is an engine limitation. 240hz support would be nice.
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Source - trust me bro. I will admit that the RNG is not always ideal but you claiming that it makes no difference is a statement that is straight up false. I would consider someone like Otzdarva the most knowledgeable DBD streamer. He has rated Corrupt Intervention in his newest all perk tier-list + explanation video 5…
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Except it is not, it is highly useful for setup killers and 110% speed killers. To me personally setup killers not only include trapper and hag but also killers like Myers, Oni and Nemesis. Absolutely helpful to be able to patrol gens easily while feeding your power. It would be overrated however if survivors just hid and…
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You misunderstand me brother, I understand why it is not used more, it doesn't change the fact that we are lucky we don't see 4 SWF using it often. I would find sprint burst personally way more annoying on all 4 survivors. More than anything I would love to see dead hard nerfed because of how overused and boring it is to…
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100% agree, I will never understand anyone who messages other people after a game complaining or insulting them or threatening them. You are allowed to be mad, hell I get mad sometimes but I will not go out of my way to try to belittle a person and make them feel like ######### for playing a ######### game that's meant to…
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I would find the pig and boop the ######### snoot, if I can't do this then I would DC.
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I don't know... they could just use fixated, hide, do gens and leave. It's fun until you go against a high MMR team... Besides sprint burst usually makes for more insane value man, I have done before an unbreakable into sprint burst into sabotage play, it allows you to do some super unexpected stuff. Quite a few times I…
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I would say most hackers are PC players because hacking on PC is just much easier and practically free. From personal experience these people are almost rat-like as they only dare to show themselves on late night games, and from my experience they are in pairs because again they are cowardly human beings and their ego is…
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I mean nerfed dead hard wouldn't change much, people would just switch to sprint burst and you'd have just as much of a bad time if not worse. They would get pretty good at it too, you'd see most people 99 their sprint burst and you'd see the same people that complain about dead hard complain about sprint burst. It really…
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I only like RPD when I play stealth killers but even then most games are ruined by people putting up boon totems on both the floors. Behaviour seems to have the incapability to learn from previous map design flaws, their philosophy goes like this. Make a confusing ######### map and put in a bunch of god pallets and god…
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I have a problem where I rubber band back as survivor and killer occasionally despite having stable 33 ms or so. The new update messed something up as this wasn't happening before. But also the reworked maps suck and have random objects sticking out in the way just to ruin your day.
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Good to know, I'm of an opinion that Bubba should have a way, way smaller collision zone on his chainsaw because that would genuinely make him a lot more scary when you can't just run around a random ######### object to avoid his chainsaw.
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I think nerfing dead hard is a terrible take, I think it's fine in the game and extending chases is fine because that's what's fun about the game you know chases. Gen speeds need a nerf and maps need to be shrinked big time.
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Clown is just a weeny weak M1 killer, if he spams like 5 bottles on you and you can't see ######### it's annoying for sure but I'd rather play vs clown then a good nurse or blight.
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I found myself from playing against some of the best survivors I have seen to playing some of the biggest babies I have ever seen as killer. As survivor for the the first time in a long time I have seen a survivor who was genuinely rank 20, was running around dropping pallets instantly despite the fact that the killer…
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It is an absolute garbage map, when playing blight I slide off everything on that map.
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I remember the not so good old days of playing doctor on midwich on like 20 fps, got spun like 10 times in a row no joke. Recently played some survivor games on a friend's xbox one x and the fps and stuttering was so incredibly bad. I wish Behaviour focused on the game's health on PC AND Console instead of rushing their…
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Then you have not played trickster on a controller vs people who have very good movement, there is also the recoil to deal with. I genuinely find someone like huntress easier to play on controller, as it's not constant micro-adjustments all the time, just gotta hit one good shot.
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I think that's why it would be better to have triple bloodpoints instead considering everyone will sweat super hard. 1.5x really is like Behaviour dropping bread crumbs to us.
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I really don't know what they were thinking. Way back if you caught someone vaulting with bubba you'd break the pallet and down the person at the same time, now you get sucked into a pallet to break it and the person vaulting it goes free, doesn't make any sense. I don't see why someone like blight couldn't hit a survivor…
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Disagreed, it's something that should have never been released. It's a huge problem even if it doesn't stack with healing perks or medkits and with each other. As many other people said, it let's you heal at normal medkit speed, for as much as you want and with zero risk as you can keep blessing totems as much as you want.…
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Ah, classic. I don't have a problem with it, so nobody else should have a problem with it. Room temperature IQ.
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Except you are negating to mention the fact that setting up boon totems across the entire map usually results in a net gain in time efficiency for survivors. The good bit of time you spend setting boons up, it usually pays off massively. It is a problem when the survivor boon perks are literally better than the killers hex…
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Fair enough, I agree with you.
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True, also Rocket League matchmaking is much faster so it's not such a big deal when a forfeit happens. I have an idea, what if the survivors could request a forfeit, 3/4 vote and then the killer has to decide whether to accept it or not. The same would also be applied for killer, 3/4 survivors would have to agree to let…
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Fair enough, I agree with you.
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True, also Rocket League matchmaking is much faster so it's not such a big deal when a forfeit happens. I have an idea, what if the survivors could request a forfeit, 3/4 vote and then the killer has to decide whether to accept it or not. The same would also be applied for killer, 3/4 survivors would have to agree to let…
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That's a good point, I used to play R6S pretty big time and kinda forgot that you do indeed get punished for leaving a match on casual but if I remember correctly you can still surrender?. Also with all due respect it doesn't make sense to have casual and ranked and punish players for playing casually on casual. I think…
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That's a good point, I used to play R6S pretty big time and kinda forgot that you do indeed get punished for leaving a match on casual but if I remember correctly you can still surrender?. Also with all due respect it doesn't make sense to have casual and ranked and punish players for playing casually on casual. I think…
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Survivors forfeiting immediately at the start of the game should be absolutely not allowed, but I think if the killer is holding the game hostage or there is a 3 gen with genuinely no hope of repairing or progressing it would be a nice option to have. I play a lot of Rocket League and that game is toxic asf. Rocket League…
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Like I said, if you're not gonna let someone DC or forfeit then they're just gonna do it anyways in some manner. What's the difference between a team that kills themselves on hook and one that forfeits?. One is just dragged out more when in all truth it would be better to just look for the next match. Are some people going…
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Seeing as many people are resistant to DC penalties being re-introduced, despite it making only a small difference as survivors will kill themselves on hook and killers will go AFK, and ultimately still quite a few will take the penalty and DC anyways. Just add a forfeit option, much like Scott Jund has suggested, very…
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I agree, you don't need to win, only to have fun. I only ever get stressed when toxic SWF abuse near-infinites and badly designed perks like circle of healing. You should be able to forfeit a match or honestly just DC without a penalty because this isn't a serious competitive game and never will be with Behaviour at the…
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Your response doesn't make any sense, dead hard is the same as PC on console and I'm assuming you are thinking I'm asking for a buff to the already strong killers?. I'm not asking for any buffs or anything and I never said that me buying this game on console is your or anyone else's problem, I'm just saying you're ignorant…
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If you're the only survivor who is left you already lost, the chance to escape should be tiny, much like unhooking yourself.
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You have to take into consideration that a lot of players play on console and are unable to play killers such as Blight or Nurse very effectively simply because these killers require optimal speed and precision which is near impossible for most controller players to achieve in this game. I have never been scared of a…
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With so many new healing and no scratch marks perks, splitting pressure for killers without an insta-down is no longer viable most games. It's bad enough to encounter circle of healing and shadow step in a solo game as killer but it's on another level of absurd when you encounter a good 3-4 SWF all running it. I don't…
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Mouse and keyboard support is desperately needed to unlock the full potential of this game on console, especially when it comes to playing killer. It is not acceptable that some killers are almost unplayable on console. If it was implemented you would very likely see more killer variety and just more killer players in…