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my personal opinions, and sorry in advance if i stole things that i saw without giving credit to people 4 dwights: dwightmare 4 megs: scrambled megs 4 claudettes: claude squad 4 jakes: earthJAKE 4 neas: swedish fish 4 lauries: potlaurie (get it? like potpourri? haha i’m so funny) 4 aces: royal flush 4 bills: the science…
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note: i’m a survivor main so yes, i’ll admit that i’m a bit biased. but i’m actually pretty ok with going against doc. i only have a few complaints about him, but i feel like they’re pretty minor: doc’s static blast. i feel like between the fact that it inflicts a full state of madness, has a pretty generous cooldown, and…
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I never got it but I’ve always thought that Claudette’s Halloween event outfit was pretty good. The one with the sap-stained apron. That could be just me, but I really liked that one
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Idk if this thread was more targeted towards killers or survivors, but as survivor my absolute favorite perk is spine chill. It has helped me avoid countless chases, it’s amazing against stealth killers, and very helpful against spirit. It’s also good for knowing whether it is safe to repair gens when in the killer’s…
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*spine chill has entered the chat*
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I’m gonna start this off by saying that you aren’t wrong when you say that it’s bad for both sides. But when it doesn’t work the way it should, the result is 10 times worse for survivor. The survivor gets exposed, effectively cutting chase time in HALF. When it doesn’t work for killer they have to gasp chase without an…
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Also I feel like the moral of the story is that we need more people to play demoboi
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I 100% agree with the placement of ghost face in this list. Until the reveal mechanic is fixed, I dc any time I get exposed by him when I’m 2 meters away from him and staring at his face
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Heads up, I’m a survivor main so this might be a bit biased. That being said, I think that this is a solid idea. The main complaint I’m seeing on this channel is that it doesn’t act as a true anti-tunnel perk. Which is fair. But I also feel like the suggestions that are being thrown out are just a little bit too harsh. So…
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while I agree that ghost face doesn’t need a nerf, I will say that the reveal mechanic definitely needs to be looked at. too many times it has happened that I will be playing against gf and we are standing not even 3 meters apart and he will still give me the exposed status. that is literally THE MOST tilting thing that…
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As a dwight main, this post makes me a bit sad lol
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While it’s true that a lot of perks mentioned here aren’t actually going to get a buff, I think we’ve can all agree on one thing: Left Behind ACTUALLY needs to be changed, especially with the EGC.
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I think a 1% stackable Haste boost per token would be a not too overpowering buff that would make this perk usable.
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Bloodhound 2: Electric Boogaloo
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A lot of times when I play killer and someone unhooks in my face, I’ll hit the person that got unhooked if I can. If there’s BT, I’ll go for the unhooker, and if there’s not, I’ll slug the guy on hook and go for the unhooker. This gives the rest of the team a chance to heal the downed survivor, AND the downed survivor (and…
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yeah, this perk was bad, and now with the egc it's even worse. i think a good buff for it would be to make it like sole survivor: for each teammate that dies, gain a stackable 10% to gen repair when working alone (or something along the lines of this). this wouldn't really be too much, because the 30% bonus if you're last…
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A couple things to keep in mind for all of the killer mains out there: Borrowed time is useless if you don’t camp DS is useless if you don’t tunnel Unbreakable is useless if you don’t slug Dead Hard is only useful the first time they use it, and is useless after if you know how to play against it Adrenaline is useless if…