The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
ha! you think devs might read this...and even if they did they might care.
-
I'd rather players stay in the game for me to beat on rather than feeling helpless and quitting out of the game. This knee-jerk DC penalty will only make it even worse as it reduces the player base. Not sure what time of day that you're playing, but red rank killer isn't nearly 15 minutes for the times that I'm on.
-
It doesn't need promoting...just fixing. People are already VPNing to play in other areas. It's twice as bad on the survivor side. Just pallet stunned a killer, took two steps then got hit through the pallet.
-
There's no delay for movement since client side still functions while there's lag. If you "hit" a survivor on your client side it'll send the packet to the server that there was a connection/hit...and that survivor will get hit no matter if they're 10 feet past a window, attempted a dead hard, or dropped a pallet during…
-
Have you even looked into why people DC? Maybe a few things like: *afk players(s) from the start *bugged and stuck *1 or 2 survivors already DC (terrible from both sides) *killers that want to just farm Then there's other things that make the game absolutely horribly unfun: *iri-head mori huntress + a few other absolutely…