grim1

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grim1
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  • I get that your argument is that power struggle isnt strong and no one runs it because it requires two perks to work in this situation. But the scenario plays out exactly the same if they are running unbreakable by itself. They sit at pallet at 99% recovery and wait for you walk near to get up and pallet stun and escape.…
  • I didnt want to leave and look for hatch cause there was a chance she had unbreakable, and the second i made enough space she could have got herself up and left through exit. like in that situation unbreakable yelds the same result, i come to pick her up, she gets up once i walk near.. throws pallet, stuns me and runs away
  • yes. but once the end game timer starts and they sit under the pallet instead of crawling to the exit... im kind of saying its their choice now that they wana wait for the bleed out. IMO balls in their court and im not holding the game hostage if i wait for them to leave the pallet ***edit: I didnt want to leave and look…
  • you know i completely forgot about this, and i dont think i ever have a killer. this is probably the solution i needed.
  • im assuming it may be bannable because devs will see your holding the game "hostage" because your refusing to pick the player up... i just so happened to be right with my hunch on his perk. but what if the player is bluffing and i refuse to pick up then?
  • I guess what I would really like to hear from other people is that if the boxes where less of an rng mechanic, would you be more open to having more boxes scattered around the map? If there was some kind of guide, rather than rng could we have new pig add ons that effected that mechanic.... rather than the add ons that…
  • By no means am I saying that upset players who message me in anyway get to me. I guess my whole point is that if it doesn't happen on dbd then it doesn't exist to the developers, which i find to be an odd view. I don't know I guess I see it like the equivalent of two siblings who punch the snot out of each other... and as…
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