jamba

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jamba
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  • same here https://www.veed.io/view/85710356-98a4-434f-9583-5364bf55fe9a
  • I don't have a problem with people disagreeing with me. The only issue is when people try to deny the problem by justifying other factors or they simply don't want to see from this perspective. I believe bodyblock will eventually be "reworked". Maybe not soon, but someday. I think it encourages "lazy" strategies that are…
  • God... I had Victor on her at the gate. I was coming for her (I'm considering you know how The Twins work, but I might be wrong). I was gonna make it, but I COULDN'T REACH ANYWHERE NEAR THE GATE because David was blocking the only exit. It's a relatively wide door but I just couldn't get through. It was a specific…
  • You're talking like it's very complicated. It's not. I've been playing this game since 2018 and these situations happen A LOT (as survivor and as killer). You can't define what is a good or bad match for the killer talking this generally. It shouldn't matter how good or bad you were throughout the match because it's an…
  • What do you do when things like this happen to you? Do you just accept that a survivor standing still just made you lose and you couldn't do anything to turn the situation around? (and please don't come up with ideal/specific situations to get around it)
  • I'm not mad, I'm just tired of this nonsense. I play survivor just as much as killer and everytime I get to be the one bodyblocking I say something like "look at this, it's so stupid". Because it is. Not because I'm the killer or whatever. Again: zero effort, zero risk, extremely high reward (I'm gonna keep reminding this…
  • I was controlling Victor and David was not my target. He obviously wasn't there before. Even if it was another killer, the same could happen. He "trapped" my inside. If I hit him, everyone escapes. If I don't hit him, I can't get through. Losing because a survivor stood still at the door. Fair.
  • It's not about protection hits. It's about literally blocking the killer and getting no punishment. Do you even play the DBD? Survivors rule the game, this is kinda obvious today.
  • Yes, taking a hit for someone else is a strategy, but should the killer be literally unable to pass through? Should that strategy literally prevent the killer from killing a survivor by just standing still? Again: zero effort, zero risk, extremely high reward. They nerfed one of the worst killers in the game (pig) for…
  • When I said "I feel like killer players always have to play the game with a series of "To counter that, I have to run this" perks or killers. And that is really boring" I meant perks that counter these little situational things. Survivors use it because it's optimal for them. As a killer it's not optimal to run perks to…
  • Because they're meta. Killers have to deal with a lot more things than survivors bodyblocking. Anti-gen perks are the most viable way to play killer right now. Change your build and get gen rushed in 5 minutes. Survivors "base kit" is good enough, especially in SWF. Add Dead Hard, Borrowed Time and Decisive Strike and now…
  • I don't do that, and that is another "exploit" of bad map/physics design. Would (and has to) be solved the same way. It's funny that they NERFED >PIG< because a few people were using the afk strategy on jigsaw boxes. Bodyblocking to MAYBE get a kill gets fixed. Bodyblocking to secure an escape (literal opposite) is ignored.
  • Are you serious? it was in the endgame, they had just healed while I was hooking another survivor. And I even injured 1 or 2 more people after that (so there was 2/3 people injured, but not him). How can you seriously expect me to keep every survivor injured all the time? And that's really not the point.
  • I already replied to them. I'm not whining. It's called feedback. You're probably a main survivor (or a really conformed killer) if you don't see the problem here. You're basically telling me I should give up using meta perks (which are the only viable way to play killer currently) to use perks or killers that will have a…
  • Yeah. Don't play meta, play these decent perks so you have a CHANCE survivors won't do cheap and situational "strategies" and make you lose the game, potentially. Starstruck wouldn't help me there. STBFL neither. NOED is very counterable. Bubba and Billy. Really? I was doing the twins' challenge for the tome. Even so, I…
  • It's not the same. In the EGC gates are opened and they can easily get out before you reach them again. If you play killer you know this. How is that smart? Any mediocre survivor can do it (and knows they can do it) and it takes zero skill. It's not mindgaming, it's just not doing anything and preventing the killer from…
  • Read my comment above. It was very close to the gate. I couldn't pass through the door without hitting him. If I hit him, I lose. If I don't hit him, I lose.
  • How does that work in the Endgame Collapse? They take a hit for another survivor, you lose both because they'll reach the exit gate before you can reach them again. It happens A LOT. In my case, it was like 20 meters from the exit. David's presence literally made me lose the kill. I didn't have a choice, there was no…
  • I think the best choice is to limit what Nurse can do, not making harder what she already does. Just making her playstyle more difficult wouldn't decrease her max potential, just restrict it (based on skill, thus not reducing her skill cap), and I don't think that is the healthiest way. I don't think limiting perks (to one…
  • I think 2 and 3 would only make her harder to play for beginners, not skill-capping for good players. Good nurses will still do a lot with her. I think the only way to properly balance her is redesigning the blink mechanic. The very essence of it is literally breaking the game physics.
  • I think that can be a very nice change to the game if done the right way.
  • To me, the most unique advantage on Sadako is the ability to pass through survivors. Unfortunately she's a weak killer, and it's really sad having to use one of those items to counter a pretty dumb "mechanic". I feel like killer players always have to play the game with a series of "To counter that, I have to run this"…
  • That would be actually good, I think. It's probably the only way to buff killers in general without buffing nurse as well. The game needs to stop making survivors feel safe all the time.
  • Yeah but that ain't gonna happen. Even if they were intending to buff all killers to her level, it would take a LOT of time and effort. I've said this in this topic but I'll say it again: it's better to level her with the other killers and then buffing everyone generally than wasting time and effort to do one by one…
  • Let me make it even clearer. I DON'T think Nurse is broken in ABSOLUTE terms. I KNOW she is a perfect match for survivors, considering they're both extremely powerful. The problem is: she is totally dissonant with every other killer in this game. My issue is with her strength RELATIVELY with the rest of DBD. I don't know…
  • I really don't understand how buffing the map sizes and gen regression would affect every killer but nurse. Who are those Nurses? I wanna see them playing. Again: I don't want to nerf all killers. I wanna buff them, but how can BHVR possibly buff the killer side without affecting a killer that's already overpowered?
  • Map size reduction will affect Nurse. She already crosses maps super fast and that will just make it even stronger. Gen regression would obviously affect Nurse too. She has an average of 2K because nurse is one of the hardest killers to learn how to play. Imagine if she wasn't? Chase is hardly determined by the killer.…
  • You can't buff killers in GENERAL without buffing her as well. And doing this is the most viable way to balance the game. Why buff one killer at a time when you can do all at once? And you said they don't have to be "Nurse level", so... is Nurse level good, OP or what? And why wouldn't they have to be good? The evidence of…
  • I don't know if I'm being unclear or what. I'm NOT saying that the killer side (apart from nurse) doesn't need a buff urgently, it does. But how can you do that if there's a killer that is already broken? (Please don't try to tell me that Nurse isn't broken, she's a thing apart from the DBD universe.) My idea is just to…
  • Is it better to buff each of the twenty something killers individually than nerfing the discrepant one and then buffing them all as a whole?
  • Do you play against GOOD nurses? How is that fair? it's VERY far from what any other killer can do. Maybe you say she's in a good spot because all the other killers are in a bad spot. And that's my point. She needs to be leveled with the rest of the killer list.
  • Yes, I know that killers need to be buffed. But for this to happen, Nurse needs to be nerfed. She's already game breaking if used by the right hands. I think she does hold the game back, or the devs would probably have buffed the killer side (overall) by now, I hope. But I'm not saying they shouldn't do both. In fact, I…
  • In a paired-skill match up, the maps and objective always favor survivors. A team that knows what they're doing and knows how to loop and do gens strategically WILL have the advantage. It's 4 brains vs 1 brain. Nurse is the only one who can break the game mechanics (looping) and has the mobility to counter this. Maybe…
  • I think it's better to bring nurse down to earth first, urgently. She is literally game breaking, other killers don't even compare. After this I think the game would be finally ready to start buffing the killer side in general, which is urgent as well. Killers like Clown, Pig, Trapper and Myers should have their attention…
  • a few weeks ago I was playing as wraith, David died (I downed him right after he got unhooked and he couldnt use ds bc he tried to heal his ally). Later in that game: I hooked Meg 1 in the basement; Then right away I hooked Meg 2 close to the basement; I saw Bill coming with bbc; I down him as he unhooked meg 2; I hit her,…
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