Comments
-
Reducing the number of survivors until all generators are complete should be an acceptable killer tactic. If this were to happen, there would be no killer players left on the Asian servers.
-
Face camping and generator sieges are well-prepared for in-game systems. Why not try to counter tunneling with player skills and perks?
-
Many players have uploaded videos in the X quotes section, but even though the survivor continues to run, the wound marks are stuttering.
-
If a killer who never chases or attacks can be matched with a survivor who only disconnects when attacked, both parties will be happy.
-
Unlike the Huntress and Deathslinger, who can reliably deal damage from long distances, the Trickster needs to chase fleeing Survivors, close the distance and hit them with multiple knives, so I think reducing his movement speed to 4.4m is a terrible nerf.
-
Borrow time is already standardized, we have AFC, and there's no need to worry about the generators being frozen, so are we really going to ask the killer to go easy on us any more? It's like a child crying because he can't ride a bicycle with too many training wheels. lol
-
BHVR just made Skull Merchant the second Freddy.
-
I''m Japanese, so I'm using a translator. In Japanese, harpoon is called "Mori," so it seems to have been translated incorrectly.
-
We recommend using breakdown
-
I'm a Japanese player (so I use a translator, so my English may not be natural), but most of the Japanese dbd community thinks this system is very inconvenient and boring. As other players have already mentioned, just using perks like Surge and Eruption can unintentionally max out the number of times you can kick a…