mentalpopcorn

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mentalpopcorn
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  • I'm quiting for a few reasons. Firstly it doesn't seem like the devs can really get anything right. And secondly swf parties are way too toxic. I wouldn't mind getting my ass outplayed by swf if they weren't complete ######### along the way. It's like a foreign concept to a survivor that they can outplay a killer without…
  • Thana, sloppy, and dying light work very well together on a killer like legion. Since he's all about injuring people they'll never be able to heal without wasting tons of time. Last perk could be whispers, bitter murmur, BBQ, or discordance depending on what you like. I prefer discordance with how bad auras are right now.
  • That's the problem. I don't think there's a single other MMR system in existence that completely ignores ranks. Wouldn't you love to queue as a bronze in a game like league/overwatch/r6s and go against diamond/masters? That wouldn't be very fair now would it. Those games all have MMR systems too. Ignoring rank completely…
  • This is the only game I've seen where rank and MMR are entirely separate. Imagine queuing for ranked in league and you could get a challenger on the same team as a bronze because MMR isn't kept in check by rank
  • I watched otz get paired with nothing but survivors with a couple hundred hours multiple games in a row. Meanwhile, when I play killer I continuously get survivors with thousands of hours while performing badly. So the better you do the easier the opponents get and the worse you do the harder? I really don't understand…
  • "This is popular so it's good" is such a naive statement. And just because something is a good idea and can be enjoyable doesn't mean it can't have a lot of problems. You really are just way too biased on this subject. Also, an intelligent debate? You don't actually break apart any of the things I said. You call me…
  • I run spine chill, unbreakable, lithe, DS. I wanna drop DS for resilience but I need to get it on my main to t3 first and I've been spending on killers lol The build is nice because you're quiet, and with resilience faster while injured. Spine chill + resilience vaulting Is always pretty nice And spine chill not only is a…
  • "First match" no, this goes on for a while. Just watch otz's stream right now. A guy who is a great killer, plays often enough for an MMR system to work on him (in theory at least), and has thousands of hours is getting matched against baby survivors. This lasts much longer than the first match
  • I see someone didn't actually play in the early days. Rank 1 was for sure harder than it is now, and you were reset to 20 at the end of every season so putting enough hours in wasn't enough to get rank 1 like it is now. All rank means now is the amount of time you play the game. At least then it was able to gauge skill…
  • Your opinion will mean something when you actually have a legitimate reason backing it. A single sentence is meaningless and replying to an argument with nothing more than "that's stupid" is stupid itself.
  • I think it's pretty naive to think the MMR system in dbd will work well... If you can't make a half decent ranking system I doubt they could make an alright MMR system. (in fact they only made it worse as time went on. Ranking was literally more rewarding when the game came out because rank 1 wasn't easy) This will be one…
  • There does need to be an option to prevent being paired with swf or at least an indicator. There are a couple reasons for this. Firstly because swf is op, that's just a fact. It's the most op thing in the game currently, there isn't a single other thing that gives either the survivors or killers more of an advantage than…
  • Wait times wouldn't be so bad if the ranking system wasn't so bad. Fact is 90% of the population is at purple and red ranks, queue times are very fast up there though. I find a Match on both killer pretty quickly. A normal queue would probably make queue times more healthy as well. There would be more people trying…
  • I'm a killer main and I never have an issue with knowing what hook someone is on. It really doesn't take that much thought. Stop encouraging more thoughtlessness. Perks in this game already allow people to be more braindead than ever compared to a while ago
  • I don't understand this idiotic idea. Yes, let's buff EVERYTHING ELSE to match the clearly op swf mode. You realize how stupid that is right? That's like buffing everyone to be as op as the newest champion in league instead just nerfing the 1 op thing. It seems way too many people think buffing everything else is a good…
  • Or you know, just use your brain for a half a second. Not EVERYTHING needs to be available on your hud. This only discourages any semblance of thought the survivor would need.
  • Okay firstly, totems do not need any changes. Most hex perks aren't that good to begin with, And of the ones that are, when you find the totem the killer is only running 3 perks for the rest of the game. Secondly, totems HAVE a counter. It's called looking around the map and cleansing it. The map and some perks can help…
  • "Deathslinger has no counterplay" is only said by people who have literally never played deathslinger. They'd likely play the killer and get looped for all eternity and miss almost all of their shots. I don't personally like playing him, but I sure as hell don't mind vsing him over a spirit, GF, and plenty of other better…
  • A survivor should be happy to see noed. It means they didn't have to deal with a different, potentially more oppressive perk while they're working on gens. Imo I think it's a waste of a perk slot. If you're a half decent killer you just won't be playing around the idea that the survivors are going to power the exits. You…
  • The fact that they implemented a system which locks the killer you're using before fixing this problem only speaks volumes on how negligent BVHR's development team is.
  • Legion is a very strong killer. As long as you're consistently injuring survivors, it doesn't matter that you don't get too many downs. You stop the progress of the game from consistently having them heal each other (take sloppy butcher and thana) and if they don't heal and instead genrush only 1 hit to down them. :) I…
  • Proxy camping is a strategy that works well in a lot of cases though. Face camping will not work for you in 95% of cases (except like when exit gates are open) but proxy camping can really bait survivors and get you more hits downs and hooks. It sucks to deal with as a survivor, but to act like there aren't plenty of…
  • Basement GF is really strong too. You can sit crouched on the stairs. The way I'll play is sit there for a bit if I get someone in basement and normally at least one person comes. If no one actually comes in a short amount of time though I don't let survivors gen rush. Survivors don't realize I only camp when they reward…
  • "camping" has a bad connotation to it, but don't let it get to you. Survivors who think you're suppose to play the game a certain way so they can have fun are all stupid. If you cant do any camping or slugging then survivors shouldn't be gen rushing, 99ing, or looping you on any infinites/near infinites. The fact is both…
  • That is in fact what I said, only idiots try to unhook against face campers. That's not an opinion, that's just a fact. Any good player will tell you this.
  • Pretty sure ruin regresses the exit gate. I saw it spark once when ruin lasted that long.
  • Okay, this is such a dumb thing to say. There are unfair things all sides do. Survivors should be allowed to 99 and gen rush as long as killers can camp and slug. They're the 2 staple scummy strategies on both sides. The fact is, in many situations these strategies can work wonderfully. So taking away a scummy strategy…
  • I still see no problems with the expose status being hidden here. Why should the survivor have that information before at least one of them gets hit by it? I'd be perfectly fine with one survivor getting hit and then the mark going on everyone's screen. This could mean any hit including cp, shred, etc. The only way to hide…
  • Simping for your favorite developers huh. No arguments you make on this topic can be considered legitimate with a bias that big. People are allowed to enjoy a game and see it's shortcomings. If you can't see that, that's your own problem.
  • "Just hide it until Mori" Let's go over the perks requirements. In order to Mori you need 5 tokens. For exposed it's 3. You'd need 2 more hooks without revealing you have the 3 tokens already, and you'd also need to be lucky that the survivors don't just find the hex because 90% of the time it's in an easy to spot…
  • That's not even true though, it depends on the generator layout. I've had a map where there were 3 gens really far away and all the others were super close. Hooked one survivor around the closeby gens. Patrolled that area somewhat camping, and I just let the survivors take those 3 gens. This lead to a game where the…
  • The penalty for camping is gen rushing. It's that simple. If you instead decide to try and unhook against someone camping then the fault is your own.
  • I really hope this is bait because I can't even imagine someone being this dumb
  • If you are trying to save a teammate against a face camper you're just a moron, plain and simple. Selfish has nothing to do with it. The only thing you need to try and unhook against a face camper is pure idiocy.
  • The 2 or 3 survivors going for the unhook that you know are there and aren't working on gens. You're a "camper" for following the objective and making the strongest most advantageous play. Dbd survivors are ######### mental sometimes.
  • Wow, are you crazy? You need to learn the difference between camping and face camping. Face camping is a bad strategy that loses you games. Under the right circumstances some forms of camping will win you many games. Why is face camping allowed? Well because if it was something that got you banned, there would be loads of…
  • It's not dumb to think this. If they were really testing (or at least putting effort into testing) they would find these workarounds. That is quite literally why you test these things. Testing isn't done to make sure the already fixed problems are fixed. Testing is done to find new ones and fix them. Workarounds only exist…
  • I just wish my favorite games had developers that knew what they were doing behind them...it seems like every game that has a truly good idea behind it always has some ridiculous problems
  • I've seen him get a Penta at level 1, and a Penta with only his ult. It's been years since riot has released a champion at around 50% winrate. It's either abysmally bad or ridiculously good. Voli was awful when he was first reworked. Then they buffed him and for a short period he became the best jungler in the game. Lillia…
  • If we're going to start showing survivors the stronger add ons a killer takes then killers should be given the exact same information on the survivors end. While we're at it, killers should be shown who is partied together in lobbies. Surviving with friends is much stronger than any add on, perk, or ability in the game.
  • The bugs have been lurking in this game for months? No no, that's wrong. They've been bad for years. Terrible bugs have plagued this game since it came out. Every time one bug was fixed another popped up. I really do love this game, it's unlike any other in it's genre (and was basically the thing that made this genre of…
  • OP: comes to forums to talk about an annoying bug Some random: stop crying Seriously though, what's not normal is getting as offended as you are about a post like this.
  • DBD has a very unhealthy community. Since it is killer vs survivors you're going to constantly find threads of "nerf this killer/perk it's too op" when that person has only had experience playing against it and never with it. Like the deathslinger is op argument, it's ridiculous. Everyone's in this "it needs to be nerfed"…
  • "How could I can't find them" Firstly, great English. Secondly, it's not that I'm not finding them, it's that they're not happening. I play spirit with stridor, I would know if it were bugged for me.
  • Run stridor just to counter a bug? No, stridor itself is a VERY powerful perk. Stridor and whispers together? Well now that's one of the best perk setups for detecting nearby survivors.
  • If the "main problem" has nothing to do with both the title and majority of your post, why the ######### are you complaining about chase music. Are you dumb or just ignorant?
  • The chase music literally exists to give the survivor a chance to stealth away. It functions as intended. Your audio issues could be something as simple as the audio settings. Tons of people including myself have absolutely no issue with the audio. Also balanced landing isn't just about a quiet landing, it gives a burst of…
  • Learning how to play the that you don't know how to play against is a common strategy in just about every game that includes character picks...
  • Nobody can really win the game playing fair against a sweaty sfw team. And sweaty sfw teams don't deserve fairness because sfw itself is unfair.
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