The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Well, I personally only use Shadow Step which I don't think Is particularly strong ...
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I'd increase the odds of it triggering healing skillchecks to 15% and make it work with Med Kits too
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It doesn't need the increased timer but I like the idea of it not letting the player leave blood trails; it could make it a more situational yet stronger Iron Will.
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Your opinion is probably very unpopular. Losing isn't as fun as winning so you wouldn't want to have a game where it is very likely a side will win and the other will lose. Unless you change what "winning" means for survivors
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I think survivors should be able to have some sort of counterplay, but taking away the killer power with little effort is just a no for me
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I mean , you shouldn't really generalize an entire group due to some specific cases. We all play the same game, if we can't act one as a community then this game has an unstable future
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Sure, but it should be low priority,Imo. I know burnout is a thing, it's what I'm having and I just wish there was some sort of single player for Well, burnout is a problem for plenty of people with this game; there is only one mode and has been there since release, I think we need more modes which radically change the…
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Mh, I disagree. You can clearly see where boon totems are,so if you get downed, you can crawl to the boon totem even if it's relatively far away. Furthermore, survivors who are working on gens won't try to help you if they see you are crawling to a nearby boon totem. This means that if this perk becomes meta like CoH,…