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mrmain21

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mrmain21
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  • Oh no....our killers....their broken. But in all seriousness as others have said, survivor ques start really slowing down on US east around 9pm and start picking back up at 4am. After 5am you will have basically instant que times until 5-6pm where you might wait a couple minutes for 3 hours until 9 when they get bad.
  • I've frequently read through the forums and often have thought about this. Many people argue for smaller maps, better totem spawns, survivors not spawning on gens, ect. Most of these conflict with each other in some way.
  • I play both. However I enjoy survivor alot more and not for any particular reason that I can come up with, I started the game with survivor and have stuck with it. Im not always huge on gens when I play survivor, I go for memes and flashlight saves but I try to do like 1 1/2 gens before I do just to be productive and…
  • Yeah I agree with others, alot of other ways to go about this. I probably would have just zoned them away from shack by breaking the pallet after they threw it.
  • Lol yup everyone on the forums thinks survivors are worse because its all killers here. Killers are literally just as bad. Why do you think no one takes the forums seriously? This place is literally a meme and echo chamber. Try having a survivor sided opinion and you have 10 people down your throat. This place is literally…
  • Eh im not too concerned about it tbh. I really enjoy both sides but obviously have my gripes about both sides, however I have to agree with some people here, if you have a survivor sided opinion you immediately have 10 people jumping down your throat and that im sure has alot to do with survivors not being on the forum.…
  • It has a string effect however its even more situational than unbreakable. I've seen it a total on like 2 times since release and it got exactly 0 value. Its just a peek that will be clutch every couple hundred games.
  • I've never understood why people get so upset at this. Its in like every multi-player pvp game. I honestly think some people should take a break from pvp games and this game in general to figure themselves out lol.
  • Cant really be upset, COH completely counters hit and run, which is good to have a counter for, so killers need counters to the healing meta which is fair. However I would still personally like to see buffs to certain killer perks to counter other survivor strategies. Maybe even make brutal strength alot faster, might be…
  • Nothing really sets me off but if I had to pick one it would be getting tagged by a bad looper, and specifically a bad looper. Firstly, good loopers hardly ever teabag in my experience but the bad ones will just prethrow ultra safe pallets and teabag in their little safe bubble. Though as soon as they make it to a semi…
  • Its the worst at the bottom of MMR spectrum and the top of the MMR spectrum. They start the game and win all of their games to high MMR where they eventually get banned and go right back to low MMR on a new account. Despite what alot of people think, they are indeed banning tons daily, its just too easy to restart and…
  • Yeah I had this happen recently actually during a game on the map, the game, aka pallet city. I was running vigil, sprint burst, and fixated. The other survivor kept body blocking me, I even think they where on comms because they would down the survivor or hold them on their shoulders and then would walk straight to where…
  • Can we stop saying you use dead hard when you where "outplayed" in most scenarios its total nonsense, they greeded that pallet or window on purpose. Also getting rid of deadhard would make nurse and blight in particular way stronger and I dont think we necessarily need that. Deadhard is so easy to wait out 90 percent of…
  • Eh most decent killers still 4k at high MMR and just complain about how "hard" the survivors made it. This just seems like another one of those post tbh. The fact remains that if your only getting sweat squads and losing every game, your MMR is dropping significantly and you will be vsing normal players again. Most people…
  • Okay so if kill rates would skyrocket because its removal that means its fair and balanced. Or are all killers just better than all survivors and not boosted by any of their perks?
  • If you struggle with finding survivors in the beginning I guess it's helpful. I can 98% of the time tell you where survivors spawned.
  • The problem with that map is its poorly designed. You almost can't just remove pallets because of wierd spacing, other than obvious places like the double god pallet by basement. The whole map needs redesigned so pallets have a work around.
  • One could say that the killers objective is to protect the generators to ensure the exit gates never get powered. So therefore quick gens don't need to be solved? I agree with OP in many games, especially tough ones, tunneling often will grant 2 kills. Camping isn't quite as effective, but if the team is being efficient…
  • My tell tell sign im playing a cracked blight is no ruin, probably running something like enduring, brutal, im all ears, basically only running information perks.
  • Idk much about console but can you not just buy a code for like 5$ ? I see a bunch of people selling codes on different websites.
  • Sure to get screwed by rng sucks and also happens to both sides. Either way im a huge believer in map rebalancing. But I was just attempting to adress the game also isn't balanced around having balanced maps. Maps need to be smaller, but at the same time people want better totem spawns, gen locations are already incredibly…
  • The game has balance issues on both sides. Depending on which side you ask you'll get a different answer. Both sides will continue to cry even when they win, just the nature of forums and this community I guess. Most streamers still win most of their games but they get upset with how much harder it is than before, this…
  • Lol I can't wait for dead hard to get nerfed and then of the good survivors actually start playing sweaty and using sprint burst, overcome, and lithe. Next post "exhaustion perks need to be deleted" If a survivor sees you coming even from a short distance, you'll have to hold w roughly 30 secs to even maybe get a hit or…
  • I just don't care alot anymore, both sides whine about everything. I play both sides and whine about stuff but I try to be nuanced. Survivors will win and cry about camping tunneling to try and get a kill then killers will 4k and cry about how hard it was and why so and so should be nerfed because it was too hard. I just…
  • Eh iron will is strong but I think its balanced. Its not a super meta perk. Its not that hard to track people with visual cues.
  • The people hacking already have new accounts within 5 minutes and they only spend 2$ on it lol , making the game F2P wouldn't change the amount of hackers in my opinion. If you check any modding forum ect they are indeed getting banned which keeps me optimistic. With a game this popular it will always be a problem they…
  • I mean i definitely enjoy the comp scene, as others do. The reason comp works is because each team plays both sides with limited perks ect. That's why we see perks with less rng like corrupt, pop, noed, no way out. I can see why some people don't like it but there is for sure alot of fun to be had in being competitive.
  • Yeah I have to agree I couldn't go back to the old matchmaking for survivor. Kill rates hovered from 65-75% for the last matchmaking system in red ranks. Even with MMR most killers are preforming fine, they just don't enjoy how sweaty every single game is to win. Which I understand myself, however it does seem like it more…
  • IMO noed is the strongest hex perk and has super synergy with no way out, as seen in most comp games. Obviously that opinions shift for different killers, mainly s tier killers. That being said, if you have 4 survivors alive when noed procks, you might secure a 2k most of the time, likely will still be a 1k. Obviously none…
  • Honestly I'd rather see wraith get a buff. I think the lunge might have been a bit much especially with the hit and run play style, I'd like to see his uncloak/cloaking speed be faster without add ons. Anything to shake up the meta at the top, I play 50/50 survivor and killer, the existence of nurse, blight, and spirit…
  • Very nuanced take, exactly what this community needs.
  • Idk that I would say main but as others have said if its fun. Recently ill load into a game, make sure I do 1 1/2 gens and then I focus on flashlight saves and meming. I've been running urban evasion, vigil, and sprint burst and following chases and ill run in for the save, just as the killer can start to see again im…
  • I guess my experience just differs from you, I also play roughly 50/50 and the only difference really is I have harder killer games and better teammates as survivor. Thats not 100 percent though, I still get the occasional potatoes. Most of the time I get them when I play survivor vs when I'm playing killer I expect most…
  • Mmr was put in place basically for solo Q because the majority of killers where already running the super sweaty builds. As was shown by the dev statistics, solo q was getting dominated most of the time. According to the devs mmr has made a difference in those statistics which is good, and a step in the right direction.…
  • I almost prefer urban evaders over bad loopers lol. Atleast they won't waste any resources and they are cute. Also bad loopers tend to teabag more than others for some reason XD.
  • Why would I need to see survivor auras? I already know they are running directly to the generator im working on, prethrowing every pallet on the way.
  • Does it look healthy/fun? Probably not. However it does look close to fair, I have to imagine for solo q the average kills gets a decent bit higher. I'd like to see the next statistics come out from bhvr. Alot of the games Probably had tunneling involved to get said kills but if you slow the game down so killer can chase,…
  • If you where on any azarov or MacMillan map vs a good hugteching blight its gg. Any blight that hugtechs can most lively zflick aswell so extra ggs lol. Granted I've noticed alot more hacking blights and killers/survivors, however its soo much harder to tell with killers because basically none of the hacking killers are…
  • What would happen if they made the hook timer much longer though, would it be worth proxying if the first stage alone took 2 minutes? Ideally I think if the first survivor is camped to death, after they die the timer is reduced and most likely reduced enough for the remaining survivors to all leave. I didn't take into…
  • Yeah I have to agree, some of the best games I have ever played where 4 man swfs that quick switch to beamers or something similar. If all they do is gens and leave it boring but most of the time they are meming around going to head for on stuns and locker saves ect, which is way more fun than holding w until I get a down.…
  • The MMR is trash. Basically everyone in the game is over 1900 MMR already or close so it does nothing. Just ask the hacker community who have this information and they will even tell you like every lobby after 50hrs of gameplay is over 1900 MMR. Watch any big streamer play and you will see them paired with people who have…
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