The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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it ain't matter at all if you're against SWF. If you try to secure a 2nd phase or a kill after you hook someone, SWF will know your intention and just gen-rush it. Also, If you don't camp the survivor on hook, SWF is gonna save their friend right away. It's just SWF that messes up the game. Killers should at least be able…
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I just die on my first hook whenever I go against nurse with expensive add-ons so she wastes it :) You guys should do the same.
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And killers should be able to see if SWF are SWF.
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Devs should realize only way to balance the game is to nerf killers and give them more bp when they play against SWF.
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Why the hell would devs make such map which only looks nothing more than a maze. It's really annoying to play the map and everytime I get RPD I just feel like to go next.
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have you ever wondered why killers get “almost instant” queue time? Yes, because there are less killers. Why are there less killer? Because PLAYING AS A KILLER IS MORE LIKE A PAIN IN THE BUTT AND NO ONE ENJOYS SUFFERING. and if you are making an argument on survivors getting tunnelled out in the early stage of the game,…
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Which one do you think has more impact? slight buffs on 3 killers (with Clown, I think there would be just few killers who could utilize it efficiently) crucial nerf on one of the most powerful killer perks ever