Comments
-
Just when you thought getting to red ranks couldn’t get any easier they give us survivors this hot garbage. Lol poor killers.. you thought you were getting bullied before. Better be running killers who can traverse the map quickly and put pressure on gens aka billy/nurse/spirit/Freddy/oni etc. This rework just makes…
-
I mean after awhile ruin is in every game when you are in red ranks. You get used to it and learn how to manage it better as well. And if that doesn’t workout you have the opportunity to still gen tap. I just see this creating a smaller community of killers. If higher ranks could figure out ruin, they will work around…
-
I think what sets the difference in the red rank survivors this season from good and bad is you’ll notice a huge skill gap between rank 4 to rank 1. You’ve still got lower tier purple ranks getting to level 4. But most lower quality red ranks from what I’ve seen have a hard time getting past level 3. They usually won’t…
-
No one uses sole survivor, I don’t even think I’ve ever seen it used. As with distortion it’s rarity. And it also needs a buff imo. As there are ways to counter it’s not a reliable and sustainable way. It doiesmt solve the problem of inconvenience. There will be more times you aren’t near a locker or gen aura or right…
-
Yeah I would just like the idea on solidarity where when you heal the conversion rate is the same speed and time as healing your teammate so essential if you are both injured you both will be fully healed when you are done. Maybe keep the med kit out if you do this so it’s not too OP. You could run well make it for that or…
-
I just believe the perk creates bad killers. People rely on it way too much. BBQ is used in 95% of games.
-
Ok sure.
-
Right lol..
-
Would love to check it out when you’re done. Because that is 100% needed.
-
You’re not always by a locker sadly. Which is the only way because hiding behind a gen doesn’t always work. It’s def the most OP killer perk besides perks that slow down/prevent gen time.
-
I usually don’t run to the two together, sometimes though. But without perks like this, you would exactly get the face camping tunneling toxic killer. Lol
-
Well BBQ is already overpowered and I don’t see why they would need a second addition to it. It makes the game way too easy and allows the killer to keep constant pressure especially if you are a billy or any killer that can traverse the map easily. It’s too overpowered imo.
-
Come on bro. Killers are OP. Borrowed Time is simple for killers who tunnel or camp hooks. It’s only used for that reason because devs or anyone doesn’t want a face camping tunneling toxic killer lol. Again, as with DS, used to counteract killers who tunnel so you’re not getting double hooked within first 5 min of game if…
-
Poised and dance with me are solid but they take a perk slot of something else you could be using imo. They are decent. As for looping it depends how good you are. But I say they make a solid perk for marks but it may cause those perks I named to become irrelevant and I don’t think game devs want that. They want balance or…
-
I’m game for wider marks or gaps in marks or a reverse lightweight perk where the first three seconds dissapear when you start running instead. Or one where you collect tokens and it adds seconds to scratch marks for a certain period of time.
-
Kind of what diversion is for? To throw a coin and leave a trail of false noise and scratch marks but that’s the closest besides lightweight that comes to mind when describing what you are saying. But yeah a more detailed perk for scratch marks would be OP and useful. We all know scratch marks and the number one thing that…
-
If you want to get into red ranks here are some of the main load outs I use mainly two-three. 1) Spine Chill 2) Urban Evasion 3) Iron Will 4) Sprint Burst, Lithe __ 1) Iron Will 2) Resileince 3) Spine Chill 4) Urban or Sprint Burst _ 1) Iron Will 2) Resilience 3) Prove Thyself 4) Sprint Burst or Dead Hard - 1) Iron Will 2)…
-
It depends on the clown. Yes, he will get gen rushed by a couple of red rank sweats. But if you get a GOOD clown he will shut your loops down and it can be a real pain. But you don’t see many good clowns so they have my respect. Usually don’t have too many problems against him bough unless it’s a good clown obviously. Any…
-
IMO, dead hard is designed to gain extra ground on running a loop, (pallets) that’s what I use it for. Sometimes, the killer can just be really good at tricking you into using your dead hard and then attack. The perk can almost become useless when a killer is proficient at it. Usually won’t come across this until you are…
-
I think how they determine pips now is alot more skill based. You get a category that is judged off your ability to win and evade chases by the killer which is a skill set you need in the game, the evader category, as well as, the benevolent category which is how many unhooks or altruistic actions performed. You also have…
-
Well this is an interesting question to me because I find the male characters more blocky, harder to hide behind smaller trees/objects and run loops/ 360s. I play console so this could be the issue and as well as the killers internet at times. Regardless, I prefer female survivors for these reasons but my favorite…