I’m thinking of a few: iron will, sprint burst, decisive strike, adrenaline iron will, sprint burst, decisive strike, unbreakable iron will, sprint burst, resilience, decisive strike (or spine chill) what do you guys think?
I wish iron will wasnt a teachable. It’s so important. What do you guys think?
Is it easier to move (loop, 360) on PC than console? I’m curious bc I’m not sure if a lot of clever moves on PC I see are possible on console. Thoughts?
I was thinking they should create two blood webs. One for items/offerings/add ons and the other blood web for perks. Maybe even change BP and a blood web and just have an idea similar to the rifts/archives for progression in the two categories. I believe this will remove the problem of there not being enough BP per game or…
Probably will never happen due to the design and principle of the game, but wouldn’t be interesting having new game types? Ideas?
Btw those are abbreviations for perks. Yes, they have came out with some fun perks recently for new survivors but not many extremely useful perks IMO like the ones I listed above. I see they have gotten creative but man I’m looking for the next big perk that you may see people use every game. Think of adrenaline, borrowed…
Does anyone else think they should add pips back to rank 1 or do something new in addition to rank 1? Just curious about anyone’s ideas. I really think they should add a player mode and a ranked mode with the same ranking system to add more challenge to a red rank sweat like myself lolz
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