The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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This is on ps4.
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Ruin rework has let plenty of players rank up who don't belong in those ranks. I'm glad it got a rework but not what it got. I have more fun as killer because the game usually feels satisfying when I do well. Doing well as survivor usually means I face camp a gen for 5 minutes. I only have fun as survivor when getting…
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Before dedicated I used to lobby dodge when I saw 4 survivors join my lobby at the same time. It was the most fun I had with swf.
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Because you have been manipluated into thinking that.
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I main killer. I am not nice at all.
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To answer your question, yes, you are in the wrong here. This is looking for players ps4 section. Not validate me whining about whining. Take it to killers forum.
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How about Aphex Twin? Cmon bhvr, you know you can't say no to that face. He could even produce his own chase theme.
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Annie wilkes from misery. I want to see her for no other reason than a kind seeming smaller lady bashing kneecaps with a sledgehammer.
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It it really annoying when you go from plenty of struggle time left to instantly dead because of a lag spike. I also hate when someone goes to rescue and then stops halfway through, so I'm not hammering the button and i die. Making it auto isn't great. Holding down the button could work?
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I agree, killers are in a decent spot. The problem I am feeling right now is that suvivors and killers both need another objective. Rushing gens and murdering are the main mechanic in this game and they work. However, something else needs to be, perhaps an idol that the killer collects to bring to an altar and get a buff…
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Give Cannibal a rage meter, it charges when you end a chainsaw attack without hitting a suvivor or hitting a wall. Perhaps it could raise very very slowly while chasing and when they escape. When the meter fills it he goes into the frenzy mode where he loses his movement debuff when revving the saw. He also loses the…
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Let swf only queue up with rank of the sam color code. However that makes an issue of playing with friends. Hey behaviour, not every damn match needs to be ranked, casual play is a thing too, you know.
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Bill Nye the science guy. Imagine the horrow of being chased down and hearing. "Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill! Bill!"
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Perhaps the town itself as a map would be the best thing overall that could be added.
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Getting body blocked by a suvivor multiple times, downing him, basement hooking him, and camping the stairs. Seeing that same guy next match and equipping a mori. No remorse for body blockers
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Let us keep tabs on trapped people. Perhaps when they interact with something that isn't removing the trap. Since traps aren't that great we could be allowed more than 4.
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The plague, I have no clue how to dodge her puke.
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If anything from silent hill deserves to be in dbd it is Robbie the rabbit. Imagine that prowling towards ya.
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The happy birthday song shows they can put effort into the music, I would love to hear some new music for each killer, I could imagine the hag or the plague having some real haunting songs as they chase after you.
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Use the after match thumbs up. If in game just look us in the eyes. We did it because we love you and like the way you smell. We wanted to be near you and you made that possible. Also, you better leave fast before I change my mind and decide you would look nice on a hook.
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What if using a mori unequips your addons and/or perks? Perhaps a Mori would only be able to instant kill if the target wasn't close enough to another survivor? Or maybe when a mori kill is performed the remaining survivors have a chance to revive or the killer's location is revealed for 15-30 seconds?
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Perhaps add secondary to both. Give killers a way to spend time dropping a gen back to zero on a long cooldown. Perhaps he can pick up sticks or metal bars and when he has enough they are usable. Make inactive totems (from a lack of hex perks) have a single one glow, mostly as a decoy. They could have zero use . How about…