The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

sbcat15_

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sbcat15_
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  • Why talk about things being "unnatural" when the premise of the game is about a literal eldritch god taking people from different timelines/dimensions and forcing them to die/kill over an over again? If you want to bring real world logic into the game, shouldn't Pyramid Head's m1 insta-down regardless of perks? Shouldn't…
  • Killer Perk: Skull Basher Upon hitting a survivor with a basic attack, gain a token. Upon reaching 8/7/6 tokens, press the active ability button to consume all tokens and activate Skull Basher for 60/60/60 seconds. When Skull Basher is active, all successful attacks blind survivors for 2 seconds, deafen for 8 seconds, and…
  • Ah yes, here comes the "as a (arbitrary restriction like no add-ons) (x) main, this is what you need to do" Placing portals on gens is good, however it is even better when you place them in a spot that gives you even more value (such as between two gens that are close by). Also guaranteeing the effects of portal related…
  • Honestly I'd love for either Ghostface/Pig to have the ability to do some sort of combat roll or slide while crouched/standing to allow them to quickly move between cover while still being slower than just walking normally. Maybe an add-on for Ghostface could let him do a unique attack from the roll/slide at the cost of it…
  • I mean in the case of Hag, there's basically no penalty for someone destroying a trap other than losing an aspect of your web, and given that she is a very territorial killer like Trapper, you should be in or around your web for most of the game. On the other hand, Lightburn being FOUR years old now with absolutely no…
  • Demo's first proposed "buff" would absolutely gut his portals, part of the reason as to why he's so good is once his portals are set, Demo has the most precise and lenient map pressure ability in the game (excluding the coin toss blueberry), he doesn't have to worry about fatigue or overheat, only the 14 second cooldown.…
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