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tespellman7

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tespellman7
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  • Honestly this is a good point. To remedy my OP, what if instead of a Gen popping, the entity blocked off a Gen (similar to Corrupt Intervention), and the number of required Gens went down by one? That way it doesn't disorient the killer with a false Gen pop, but still balances the game? Plus, since you make this point…
  • That's a good point about the 3 Gen thing. I just think it might be difficult to code it that way. I have no idea what you're referring to. My OP would benefit the other survivors if someone DC'd, without hurting the killer. Again, a free Gen popping would balance the game for the remaining players, Survior AND Killer.
  • Not gonna lie, I have no idea what depipping means lol Also, if a Gen was about to be completed, that's just tough luck for survivors. As a survivor main, even I think it would be unfair if an untouched Gen was popped for free, then a few seconds later we complete another one. It would be a bit overpowered. As I said in my…
  • Until killers learn to stop face camping, it's fine how it is. (If you don't face camp, this doesn't apply to you.) If a killer wants to sit there and stare point blank, you HAVE to do an unsafe unhook and hopefully take a hit to get them away. What really needs to be fixed is a bigger penalty for face camping. That would…
  • Biggest issue as a survivor main is the campers... at least in my experience.
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